LookFileMaterialsIn

This node loads materials from a Look File into the local scene to allow additional edits before they are applied to the scene.

Connection Type

Connection Name

Function

Input

in

The place in the node graph where you want to load a look file's materials.

 

Control (UI)

Default Value

Function

lookfile

N/A

Sets the Look File path and name.

For more information, refer to the Asset and File Path Widget Types in the Common Parameter Widgets.

passName

N/A

Sets the pass name to use from the Look File.

For more information, refer to the Look File Widget Type in the Common Parameter Widgets.

asReference

No

When set to Yes, the material is loaded as a reference.

Reading the material by reference causes any materials assigned to keep a reference to the Katana Look File from which they got their material.

locationForMaterials

Load at original location

Sets where in the scene graph to import the materials from:

Load at original location - the materials maintain the same location.

Load at specified location - provides a parameter, userLocation, that acts as a namespace for the material palette. For instance, a material at /root/materials/geo/chrome with userLocation default_pass is placed at /root/materials/lookfile/default_pass/geo/chrome.

locationForMaterials: Load at specified location

userLocation

N/A

Specify the location that acts as a namespace for the material palette.