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MaterialAssign
Assigns materials to geometry in the scene graph.
Connection Type |
Connection Name |
Function |
Input |
input |
The material in the node graph that you want to apply tot he geometry in the scene graph. |
Control (UI) |
Default Value |
Function |
CEL |
N/A |
Sets the CEL specification of scene graph locations on which the assignment acts. For more information, see the CEL Reference document found on the documentation HTML page (accessed through Help > Documentation) or the CEL widget parameters in Common Parameter Widgets. |
materialAssign |
N/A |
Specifies the material to assign. Typically, you middle-mouse drag this from under /root/materials/geo in the scene graph. The materialAssign parameter options are available by clicking the dropdown menu. For more information, refer to the Path Selection Widget Types in Common Parameter Widgets. |
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