FaceSetCreate
This node creates a set (or group) of faces in an existing mesh. This is useful in order to more easily re-select them later when making shader, attribute, and visibility assignments to a sub-set of faces on a single mesh.
| 
                                                                     Connection Type  | 
                                                                
                                                                     Connection Name  | 
                                                                
                                                                     Function  | 
                                                            
| 
                                                                     Input  | 
                                                                
                                                                     in  | 
                                                                
                                                                     The object or mesh for which you want to create additional faces.  | 
                                                            
| 
                                                                     Control (UI)  | 
                                                                
                                                                     Default Value  | 
                                                                
                                                                     Function  | 
                                                            
| 
                                                                     meshLocation  | 
                                                                
                                                                     N/A  | 
                                                                
                                                                     Describes the location of the mesh for which the set is created. For more information, refer to the Scene Graph Location Widget Type in the Common Parameter Widgets.  | 
                                                            
| 
                                                                     faceSetName  | 
                                                                
                                                                     faceset  | 
                                                                
                                                                     Defines the name of the new set.  | 
                                                            
| 
                                                                     invertSelection  | 
                                                                
                                                                     Disabled  | 
                                                                
                                                                     When enabled, the faces that are not mentioned in the selection are used.  | 
                                                            
| 
                                                                     selection  | 
                                                                
                                                                     N/A  | 
                                                                
                                                                     Stores the list of faces as an array. Alternatively, stores the list of faces that are currently selected in the Viewer in this parameter by selecting   |