Transform3D
Adds transform attributes to scene graph locations allowing you to control 3D objects in the Viewer.
Note: Manipulates the xform attribute and is used by the AttributeEditor node.
| 
                                                                     Connection Type  | 
                                                                
                                                                     Connection Name  | 
                                                                
                                                                     Function  | 
                                                            
| 
                                                                     Input  | 
                                                                
                                                                     in  | 
                                                                
                                                                     The place in the node graph where you want to add transform attributes to scene graph locations.  | 
                                                            
| 
                                                                     Control (UI)  | 
                                                                
                                                                     Default Value  | 
                                                                
                                                                     Function  | 
                                                            
| 
                                                                     path  | 
                                                                
                                                                     /root/world/geo  | 
                                                                
                                                                     Sets the path to a scene graph location. The path parameter options are available by clicking the  For more information, refer to the Scene Graph Location Widget Type in Common Parameter Widgets.  | 
                                                            
| 
                                                                     order  | 
                                                                
                                                                     Scale Rot Trans  | 
                                                                
                                                                     Sets the order to apply the transform.  | 
                                                            
| 
                                                                     rotateOrder  | 
                                                                
                                                                     Rx Ry Rz  | 
                                                                
                                                                     Sets the order of each rotation.  | 
                                                            
| 
                                                                     stackOrder  | 
                                                                
                                                                     First  | 
                                                                
                                                                     Sets whether to apply before or after the transforms.  | 
                                                            
| 
                                                                     translate  | 
                                                                
                                                                     0.0, 0.0, 0.0  | 
                                                                
                                                                     Moves the object up, down, left, right, in or out (of 3D space).  | 
                                                            
| 
                                                                     rotate  | 
                                                                
                                                                     0.0, 0.0, 0.0  | 
                                                                
                                                                     Specifies the pivoting around the pivot (axis).  | 
                                                            
| 
                                                                     scale  | 
                                                                
                                                                     1.0, 1.0, 1.0  | 
                                                                
                                                                     Sets the scale (on individual axis of x, y or z).  | 
                                                            
| 
                                                                     pivot  | 
                                                                
                                                                     0.0, 0.0, 0.0  | 
                                                                
                                                                     Sets the point around which the translate and rotate happens.  | 
                                                            
| 
                                                                     uniformScale  | 
                                                                
                                                                     1  | 
                                                                
                                                                     Scales the translate, rotate and scale uniformly.  | 
                                                            
| 
                                                                     makeInteractive  | 
                                                                
                                                                     No  | 
                                                                
                                                                     When set to Yes, you can drag objects in the Viewer and Katana retains the information from the Viewer.  | 
                                                            
| 
                                                                     adjustParentBounds  | 
                                                                
                                                                     Yes  | 
                                                                
                                                                     Specifies whether or not to adjusts the bound attribute of the parent locations affected by the transformations of the child.  |