Defining a Template Light Material
At times it is best to have a Template Material and set local overrides per light. This can be done within the GafferThree node by creating a Template Material and assigning it to a light. Any changes made within the light’s Material sub-tab act as an override for the Template Material.
Creating a Template Material
In the GafferThree node’s Parameters tab , right-click in the Gaffer object table, and select Add > Template Material or press Alt+M.
A Template Material location is created inside the GafferThree node.
Assigning a Template Material to a Light
1. | In the Parameters tab, double-click below the Shader heading in-line with the light you want to assign the Template Material to. |
2. | Select the Template Material from the list (Template Materials are displayed in pink). |
The Template Material is assigned to the light.