Working with Projects¶
Loading and Saving¶
- KatanaFile.New()¶
Replaces the current file with a new one.
This operation cannot be undone and clears the undo stack.
- KatanaFile.Revert()¶
Reloads the current file from disk. This can only succeed if the current scene was loaded or saved to a file.
This operation cannot be undone and clears the undo stack.
- Raises:
ValueError – If file not on disk.
- KatanaFile.Load(fileName, isCrashFile=False)¶
Replaces the current scene with a newly loaded one. The filename can either be a filename or an asset ID.
This operation cannot be undone and clears the undo stack.
- Parameters:
fileName (
str
) – filename or asset IDisCrashFile (
bool
) – Flag to indicate whether the file to load is a crash file.
- KatanaFile.Save(fileNameOrAssetId, extraOptionsDict=None)¶
Saves a Katana scene. If fileNameOrAssetId is an assetId then the scene will be published via the asset management system plugin (internally calling createAssetAndPath(), then save the file and finally calling postCreateAsset()).
- Return type:
str
- Parameters:
fileNameOrAssetId (
str
) – The name of the file or the ID of the asset under which to save the current scene.extraOptionsDict (
dict
) – A dictionary with extra options that will be passed to the createAssetAndPath() and postCreateAsset() functions as args.
- Returns:
The name of the saved project file, or the ID of the published project asset, or
None
if the project could not be saved or published.- Raises:
ValueError – If the given filename or asset ID is not valid.
- KatanaFile.IsFileDirty()¶
Determines if the file has been altered since the last load or save operation.
- Return type:
bool
- Returns:
True
if the file has been modified, otherwiseFalse
.
- KatanaFile.IsFileSavedAsAsset()¶
- Return type:
bool
- Returns:
True
if the current session is saved as an asset,False
if the session is saved to a file.
Importing and Exporting¶
- KatanaFile.Paste(nodeXML, parent)¶
Creates new nodes that are encoded in XML.
Katana uses XML to load, save, copy, and paste its nodes. The new nodes can be parented into any group.
The
nodeXML
argument can either be a string of XML data, a string from a Katana file, or an Katana XmlIO Element. Strings will attempt to be upgraded, but elements will not.- Parameters:
nodeXML (
str
) – The string or element of nodes to paste.parent (
GroupNode
) – The group node to set as the parent for the given node structure.
- KatanaFile.Import(fileName, floatNodes=False, parentNode=None)¶
Loads and merges a Katana file into the current one.
- Return type:
list
ofNode
- Parameters:
fileName (
str
) – The name of the file or the ID of the asset to import.floatNodes (
bool
) – Flag that controls whether to make nodes interactively moveable. IfTrue
the new nodes will be set to a floating state in the node graph editor.parentNode (
GroupNode
orNone
) – The group node where parsed nodes will be inserted.
- Returns:
A list of all newly created nodes.
- Raises:
ValueError – If unable to read from the file.
- KatanaFile.Export(fileNameOrAssetId, nodes, extraOptionsDict=None)¶
Exports the selected nodes in the node graph into a new Katana scene. If fileNameOrAssetId is an assetId then the scene will be published via the asset management system plugin (internally calling createAssetAndPath(), then save the file and finally calling postCreateAsset()).
- Return type:
str
- Parameters:
fileNameOrAssetId (
str
) – The name of the file or the ID of the asset under which to save the current scene.nodes (
list
ofNodegraphAPI.Node
) – The list of nodes to export to the file or asset with the given name or ID.extraOptionsDict (
dict
) – A dictionary with extra options that will be passed to the createAssetAndPath() and postCreateAsset() functions as args.
- Returns:
The name of the saved project file, or the ID of the published project asset, or
None
if the project could not be saved or published.- Raises:
ValueError – If the given filename or asset ID is not valid.
Autosaving¶
- KatanaFile.CrashSave(forceSave=False, logCompletion=False)¶
Forces a crash file to be saved.
Katana automatically writes crash files based on user preferences. A crash file can be manually be written before potentially risky operations.
- Parameters:
forceSave (
bool
) – Flag that controls whether to force a crash file save, even if the write is redundant.logCompletion (
bool
) – Flag that controls whether to log the result of trying to save the crash file.
- KatanaFile.CrashSaveEnable()¶
- KatanaFile.CrashSaveDisable()¶
- KatanaFile.GetCrashActions()¶
- Return type:
int
- Returns:
The number of actions since the last crash save.
- KatanaFile.GetCrashTime()¶
- Return type:
float
- Returns:
The time (as provided by the
time
module) of the last autosave.
- KatanaFile.GetViableCrashFiles(smartPrune=True)¶
- Return type:
list
- Parameters:
smartPrune (
bool
) – Flag that controls whether to skip empty files or old files that share a common prefix.- Returns:
A list of dictionaries containing data for all crash save files that match the
/TMPDIRp/*.katana
filename pattern.
- KatanaFile.WasFileLoadedFromCrashFile()¶
- Return type:
bool
- Returns:
True
if the file was loaded from a crash file, otherwiseFalse
.- Attention:
The user interface will not allow a regular save to overwrite a file that has been loaded this way. There is no restriction at the API level, but be aware.
Timeline¶
- NodegraphAPI.GetInTime()¶
Get the in frame. The in time must be lesser than the out time.
- Return type:
number
- NodegraphAPI.SetInTime(inTime, final=True)¶
Set the in frame. The in time must be lesser than the out time.
- NodegraphAPI.SetOutTime(outTime, final=True)¶
Set the end frame. The out time must be greater than the in time.
- NodegraphAPI.GetOutTime()¶
Get the end frame. The out time must be greater than the in time.
- Return type:
number
- NodegraphAPI.GetWorkingInTime()¶
Get the start frame of the working range. The in time is guaranteed to be less than or equal to the out time.
- Return type:
number
- NodegraphAPI.SetWorkingInTime(workingInTime, final=True)¶
Set the working-range in time.
- NodegraphAPI.GetWorkingOutTime()¶
Get the end frame of the working range. The out time is guaranteed to be less than or equal to the in time.
- Return type:
number
- NodegraphAPI.SetWorkingOutTime(workingOutTime, final=True)¶
Set the working-range out time.
- NodegraphAPI.GetCurrentTime()¶
- Return type:
number
- Returns:
The current time on the timeline.
- See:
- NodegraphAPI.SetCurrentTime(newTime, final=True)¶
Sets the current time on the timeline to the given time.
- Parameters:
newTime (
number
) – The time to set as the current time on the timeline.final (
bool
) – Flag to control whether to add a"parameter_finalizeValue"
event to Katana’s event queue.
- See:
- NodegraphAPI.GetTimeIncrement()¶
Get the time increment when a single frame is advanced. This value is usually 1.
- Return type:
float
- NodegraphAPI.SetTimeIncrement(incTime, final=False)¶
Set the time increment when a single frame is advanced. This value is usually 1.
- NodegraphAPI.GetAutoKeyAll()¶
True of auto keyframing is turned on. When autokeying is turned on, parameter value changes on parameters that are curves will be automatically keyed. Otherwise changes are applied to a temporary floating keyframe.
- Return type:
bool
- NodegraphAPI.SetAutoKeyAll(autoKeyAll)¶
Set the auto keyframing on or off. When autokeying is turned on, parameter value changes on parameters that are curves will be automatically keyed. Otherwise changes are applied to a temporary floating keyframe.
Project Asset¶
- NodegraphAPI.GetProjectAssetID()¶
- Return type:
str
- Returns:
The name of the file or the ID of the asset that the current project was loaded from.
- NodegraphAPI.GetOriginalProjectAssetID()¶
- Return type:
str
- Returns:
The name of the original file or the ID of the original asset that the current project was last saved as before loading.
- Note:
Example: A file is saved to an asset and subsequently copied to “/tmp/a.katana”. When the file is loaded from “/tmp/a.katana”,
GetProjectAssetID()
returns'/tmp/a.katana'
, andGetOriginalProjectAssetID()
returns the ID of the original asset.
- NodegraphAPI.GetProjectFile()¶
- Return type:
str
- Returns:
The resolved file system location path of the .katana file from which the node graph document of the current project was loaded.
- Note:
Returns the Katana project’s unresolved asset ID (the result of
GetProjectAssetID()
) if no default asset plug-in is available.
- NodegraphAPI.GetProjectDir()¶
- Return type:
str
- Returns:
The resolved file system location path of the directory that contains the .katana file from which the node graph document of the current project was loaded.
- NodegraphAPI.GetKatanaSceneName()¶
Get the current asset name being used. Used by exporters to generate asset names. :return: asset name :rtype:
str
orNone
- NodegraphAPI.IsLoading()¶
- Return type:
bool
- Returns:
True
if node graph is being loaded from a serialized form, otherwiseFalse
.- See:
IsLoadingAsync()
for an event-based equivalent for use in event handlers.- Note:
Examples of loading node graph from a serialized form: - Loading a Katana project from a
katana
file - Loading a LiveGroup node’s contents from alivegroup
file - Pasting some previously copied nodes from the clipboard
- NodegraphAPI.UpdatePluginsFromGlobals()¶
Graph State¶
- NodegraphAPI.GetCurrentGraphState(**kwargs)¶
Get the current graph state. Like GetCurrentTime(), but with all graph state information (such as variables)
- Returns:
GraphState
- NodegraphAPI.GetGraphState(timeval, **kwargs)¶
Get the graph state for the specified time
- Return type:
- Parameters:
timeval (
float
) – Specified time- Returns:
the graphState
- NodegraphAPI.GetGraphStateAtPort(searchPort, startPort, startGraphState)¶
Get the graph state at
searchPort
, starting withstartPort
and accumulating graph state modifications during upstream node graph traversal.Traverses the node graph in depth-first order, starting at
startPort
, accumulating graph state (starting withstartGraphState
), and returning the graph state found atsearchPort
on first encounter, orNone
if it is not encountered.Given ports must be output (producer) ports. Only contributing ports are traversed.
- Parameters:
searchPort (
Port
) – The target outputPort
at which to obtainGraphState
.startPort (
Port
) – The outputPort
at which to start traversal.startGraphState (
GraphState
) – TheGraphState
with which to start traversal.
- Return type:
GraphState
orNone
- Returns:
The
GraphState
atsearchPort
as a result of traversal fromstartPort
withstartGraphState
, orNone
ifsearchPort
is not encountered during traversal.
- NodegraphAPI.GetSampleTimesFromGraphState(graphState, useSinglePrecision=False)¶
Get the frame-relative times at which time-varying Parameters (or other well-defined functions) should be sampled, according to the given
GraphState
.For details, see
GetSampleTimes()
.- Parameters:
graphState (
GraphState
) –GraphState
from which timing parameters (shutterOpen
,shutterClose
,maxTimeSamples
) are obtained.useSinglePrecision (
bool
) – IfTrue
, sample times are limited to single precision (C++ float). This guarantees that the sample times can be used in constructing a multisampledFnAttribute
.
- Return type:
tuple
offloat
- Returns:
A
tuple
of frame-relative sample times.- Raises:
ValueError – Invalid GraphState timing parameters.
- NodegraphAPI.GetSingleSampleTimeFromGraphState(graphState)¶
Get the frame-relative time at which time-varying Parameters (or other well-defined functions) should be sampled if using a single sample, according to the given
GraphState
.This returns the sample that would be returned by an equivalent call to GetSampleTimesFromGraphState() where
maxTimeSamples
is 1.For details, see
GetSampleTimes()
.- Parameters:
graphState (
GraphState
) –GraphState
from which timing parameters (shutterOpen
,shutterClose
) are obtained.- Return type:
float
- Returns:
Frame-relative sample time.
- Raises:
ValueError – Invalid GraphState timing parameters.
- NodegraphAPI.StackedLocalGraphState(graphState)¶
Context manager to temporarily push the given Local Graph State into the global stack of Local Graph States.
- Return type:
None
- Parameters:
graphState (
NodegraphAPI.GraphState
) – The Local Graph State that is going to be pushed at the top of the stack temporarily.- Returns:
Yields after inserting the given Local Graph State at the top of the stack. On resuming, the top element of the stack is removed.
- class NodegraphAPI.GraphState¶
Bases:
pybind11_object
- __init__() None ¶
- edit() SPI_Nodegraph_v1::GraphStateBuilder ¶
Returns a
GraphStateBuilder
configured so as to produce thisGraphState
.
- getDynamicEntry(path: str) Geolib3::internal::FnAttribute::Attribute ¶
Returns the dynamic entry with the given
path
, orNone
if it cannot be found.
- getDynamicHash() int ¶
Returns the hash of the dynamic portion of this
GraphState
.
- getHash() int ¶
Returns the hash of this
GraphState
.
- getMaxTimeSamples() int ¶
Returns the maximum number of time samples allowed in this
GraphState
.
- getOpSystemArgs() Geolib3::internal::FnAttribute::GroupAttribute ¶
Returns a
GroupAttribute
containing the system Op arguments in thisGraphState
.
- getROI() tuple ¶
Returns the region of interest used by this
GraphState
, as a 4-tuple of integers, ordered as x-offset, y-offset, width, height.
- getRenderMethodName() str ¶
Returns the name of the render method used by this
GraphState
.
- getSampleRateX() float ¶
Returns the sample rate in the
x
-direction set in thisGraphState
.
- getSampleRateY() float ¶
Returns the sample rate in the
y
-direction set in thisGraphState
.
- getShutterClose() float ¶
Returns the shutter close time set in this
GraphState
.
- getShutterOpen() float ¶
Returns the shutter open time set in this
GraphState
.
- getStaticEntry(path: str) Geolib3::internal::FnAttribute::Attribute ¶
Returns the static entry with the given
path
, orNone
if it cannot be found.
- getStaticHash() int ¶
Returns the hash of the static portion of this
GraphState
.
- getTime() float ¶
Returns the time set in this
GraphState
.
- getView() str ¶
Returns the same of the view used by this
GraphState
.
- isDiskCachingAllowed() bool ¶
Returns whether this
GraphState
allows disk caching.
- isExternalRenderAllowed() bool ¶
Returns whether this
GraphState
allows external renders.
- isHotRender() bool ¶
Returns whether this
GraphState
is used by a hot render.
- isROIAbsolute() bool ¶
Returns whether the region of interest used by this
GraphState
was explicitly set.
- isTaskCachingIgnored() bool ¶
Returns whether task caching is ignored in this
GraphState
.
- matchVariableWithCEL(variableName: str, celStatement: str) bool ¶
Returns whether the given
variableName
matches the givencelStatement
.
- class NodegraphAPI.GraphStateBuilder¶
Bases:
pybind11_object
- __init__() None ¶
- build() NodegraphAPI.GraphState ¶
Returns the GraphState currently under construction. This does not affect the internal state of this builder, so subsequent calls to
build()
without updating the builder will produce the sameGraphState
- deleteDynamicEntry(path: str) NodegraphAPI.GraphStateBuilder ¶
Removes the dynamic entry with the given
path
, if it exists.
- deleteStaticEntry(path: str) NodegraphAPI.GraphStateBuilder ¶
Removes the static entry with the given
path
, if it exists.
- setDiskCachingAllowed(allowCaching: bool) NodegraphAPI.GraphStateBuilder ¶
Sets whether disk caching will be allowed in the
GraphState
under construction by this builder.
- setDynamicEntry(*args, **kwargs)¶
Overloaded function.
setDynamicEntry(self: NodegraphAPI_cmodule.GraphStateBuilder, path: str, attr: Geolib3::internal::FnAttribute::Attribute) -> NodegraphAPI_cmodule.GraphStateBuilder
Sets the dynamic entry with the given
path
toattr
, overwriting it if it already exists.setDynamicEntry(self: NodegraphAPI_cmodule.GraphStateBuilder, path: str, value: int) -> NodegraphAPI_cmodule.GraphStateBuilder
Sets the dynamic entry with the given
path
to anIntAttribute
initialized withvalue
.setDynamicEntry(self: NodegraphAPI_cmodule.GraphStateBuilder, path: str, value: float) -> NodegraphAPI_cmodule.GraphStateBuilder
Sets the dynamic entry with the given
path
to aDoubleAttribute
initialized withvalue
.setDynamicEntry(self: NodegraphAPI_cmodule.GraphStateBuilder, path: str, value: str) -> NodegraphAPI_cmodule.GraphStateBuilder
Sets the dynamic entry with the given
path
to aStringAttribute
initialized withvalue
.
- setExternalRenderAllowed(allowExternal: bool) NodegraphAPI.GraphStateBuilder ¶
Sets whether external renders will be allowed in the
GraphState
under construction by this builder.
- setHotRender(isHot: bool) NodegraphAPI.GraphStateBuilder ¶
Sets whether the
GraphState
under construction by this builder is used by a hot render.
- setIgnoreTaskCaching(ignoreCaching: bool) NodegraphAPI.GraphStateBuilder ¶
Sets whether to ignore task caching in the
GraphState
under construction by this builder.
- setMaxTimeSamples(maxSamples: int) NodegraphAPI.GraphStateBuilder ¶
Sets the maximum number of time samples in the
GraphState
under construction by this builder.
- setROI(roi: List[float[4]]) NodegraphAPI.GraphStateBuilder ¶
Sets the region of interest used by the
GraphState
under construction by this builder.roi
must be a 4-tuple of numbers (which will be truncated toint
), ordered as x-offset, y-offset, width, height.
- setRenderMethodName(name: str) NodegraphAPI.GraphStateBuilder ¶
Sets the render method name used by the
GraphState
under construction by this builder.
- setSampleRateX(sampleRate: float) NodegraphAPI.GraphStateBuilder ¶
Sets the sample rate in the
x
-direction in theGraphState
under construction by this builder.
- setSampleRateY(sampleRate: float) NodegraphAPI.GraphStateBuilder ¶
Sets the sample rate in the
y
-direction in theGraphState
under construction by this builder.
- setShutterClose(time: float) NodegraphAPI.GraphStateBuilder ¶
Sets the shutter close time in the
GraphState
under construction by this builder.
- setShutterOpen(time: float) NodegraphAPI.GraphStateBuilder ¶
Sets the shutter open time in the
GraphStae
under construction by this builder.
- setStaticEntry(*args, **kwargs)¶
Overloaded function.
setStaticEntry(self: NodegraphAPI_cmodule.GraphStateBuilder, path: str, attr: Geolib3::internal::FnAttribute::Attribute) -> NodegraphAPI_cmodule.GraphStateBuilder
Sets the static entry with the given
path
toattr
, overwriting it if it already exists.setStaticEntry(self: NodegraphAPI_cmodule.GraphStateBuilder, path: str, value: int) -> NodegraphAPI_cmodule.GraphStateBuilder
Sets the static entry with the given
path
to anIntAttribute
initialized withvalue
.setStaticEntry(self: NodegraphAPI_cmodule.GraphStateBuilder, path: str, value: float) -> NodegraphAPI_cmodule.GraphStateBuilder
Sets the static entry with the given
path
to aDoubleAttribute
initialized withvalue
.setStaticEntry(self: NodegraphAPI_cmodule.GraphStateBuilder, path: str, value: str) -> NodegraphAPI_cmodule.GraphStateBuilder
Sets the static entry with the given
path
to aStringAttribute
initialized withvalue
.
- setTime(time: float) NodegraphAPI.GraphStateBuilder ¶
Sets time in the
GraphState
under construction by this builder.
- setView(view: str) NodegraphAPI.GraphStateBuilder ¶
Sets the name of the view used by the
GraphState
under construction by this builder.