UsdXform

The UsdXform node enables you to create Xform prims. You can then transform using this node.

Inputs

Connection Type

Connection Name

Function

input in The incoming scene graph data that the node will operate on or modify.

Controls

Control (UI)

Default Value

Function

mode

Single Path

The prims to be transformed may be specified either using a single path or multiple. Note: The "makeInteractive" parameter is currently only available when this option is set to "Single Path".

primPath

N/A

The prim path where the prim will be located.

primSpec define Determines what specifier of Prim to create, from define, class or over.

xformOpName

UsdXform

The name to be given to the XformOp when stored in USD.

order

Scale Rot Trans

Select the order by which the three transformations are applied.

rotateOrder

Rx Ry Rz

Select the axes order by which the rotation takes place. By default the rotation is first around the x axis, then y, and finally z.

translate 0.0 The amounts to translate along the x, y, and z axes.

rotate

0.0

The amounts to rotate the prims around the x, y, and z axes.

scale

1.0

The amounts to scale the prims along the x, y, and z axes.

pivotTranslate

0.0

The amounts by which the pivot point for transformations is translated along the x, y, and z axes.

makeInteractive Yes When set to "Yes", the selected path can be interactively manipulated in the Viewer. This option is only available when the mode parameter is set to "Single Path".