Katana is now fully compatible with the VFX Reference Platform CY 2017. We've also made a number of performance improvements and added a new experimental layer to the Hydra Viewer.
A Katana project is simply a collection of recipes that are worked on together and stored in a single .katana file. A project could be a shot, a scene, or look development for one or more assets.
Find your way around Katana's user interface, and discover how you can tailor the workspace to suit your preferences.
Learn how to make full use of Katana's Node Graph. The Node Graph is where you construct your recipe by interconnecting nodes that operate on your scene.
A new, modern viewport powered by Pixar's USD Hydra technology. Now artists can load huge scenes and view larger portions of their work with smooth interaction.
A good introduction if you're new to Katana. This tutorial shows you how to set up a new scene from scratch, and how to get started with the node graph and the scene graph.
In this three episode series, Foundry's Jordan Thistlewood takes a comprehensive look at Katana. Part 1 covers workflows and renderers, part 2 delves into look development for artists, and part 3 talks about scaling the work for small teams as well as solo artists.