Dope Sheet Overview
In the Dope Sheet, you can manipulate keyframes by either retiming (sliding them left or right) or copy and pasting. The Dope Sheet’s simple interface makes it easy for you to see keyframe timings across multiple parameters, whereas the Curve Editor can become cluttered when dealing with more than one curve.
The numbered list that follows corresponds to those numbers in the image above:
1. | The Dope Sheet has a hierarchical view down the left-hand side. |
2. | The main area has time (in frames) across the top and blocks (to signify keyframes) at the intersection of their parameter on the left-hand side and their frame number above. |
Note: Within the Dope Sheet breakdowns are treated as normal keyframes - this means they do not move automatically when the keyframes either side are moved.