Node Pro Tips with Sebastian Schütt
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5m 31s
Version Required
Nuke 13.1 and laterNuke X 13.1 and laterNuke Studio 13.1 and later
In this collection of pro-tips from Sebastian Schütt, we take a look at when and how to use some of Nuke's most useful Nodes.
Starting with the Switch node we take a look at how it can be used to quickly jump between multiple inputs, eliminating the need to jump between frames in the Viewer or dive into the Curve Editor.
Next up in the series is a useful Merge blending operation called Disjoint-Over. Used with holdouts made from multiple overlapping shapes, Disjoint-Over makes sure that unwanted edge artifacts between shapes are a thing of the past.
The next node featured, GeoSelect, allows you to save selection sets made on 3D geometry. Once a selection is saved, you can then endlessly repurpose the selection for workflows that may involve snapping objects to each other, generating point clouds, or emitting particles from a fixed source.
Lastly, we take a look at how concatenation and the MergeMat node help you manage transformations through the Node Graph to avoid over-filtering, which can reduce image quality.
What to see more of Sebastian Schütt? Take a look at his Unleash the Node series here, or check him out on YouTube at Split the Diff.
Starting with the Switch node we take a look at how it can be used to quickly jump between multiple inputs, eliminating the need to jump between frames in the Viewer or dive into the Curve Editor.
Next up in the series is a useful Merge blending operation called Disjoint-Over. Used with holdouts made from multiple overlapping shapes, Disjoint-Over makes sure that unwanted edge artifacts between shapes are a thing of the past.
The next node featured, GeoSelect, allows you to save selection sets made on 3D geometry. Once a selection is saved, you can then endlessly repurpose the selection for workflows that may involve snapping objects to each other, generating point clouds, or emitting particles from a fixed source.
Lastly, we take a look at how concatenation and the MergeMat node help you manage transformations through the Node Graph to avoid over-filtering, which can reduce image quality.
What to see more of Sebastian Schütt? Take a look at his Unleash the Node series here, or check him out on YouTube at Split the Diff.
- Quickly Jump Between Multiple Inputs With the Switch Node | Node Pro Tips With @Split The Diff1m 4s
- Perfect Your Holdouts by Merging With Disjoint-Over | Node Pro Tips With @Split The Diff1m 8s
- Optimize 3D Workflows in Nuke With GeoSelect | Node Pro Tips With @Split The Diff1m 9s
- Preserve Your Transforms in Nuke With Concatenation | Node Pro Tips With @Split The Diff1m 9s
- Eliminate holes in your mattes with Dilate Erode | Node Pro Tips With @Split The Diff1m 1s