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Creating a Custom Shader
1. | To add a new shader, either: |
• right-click on an empty space in the Shaders palette,
• select Add New Shader from the Shading menu, or
• click the icon in the Shaders palette.
2. | Select from the shaders listed in the dropdown menu, or select Choose Diffuse and Specular to manually set the diffuse and specular options for your shader. |
The new shader appears in the list.
Tip: You can also duplicate an existing shader by selecting Duplicate Shader from the Shading menu or the right-click menu in the Shaders palette. The default shaders cannot be duplicated.
3. | To duplicate or copy a shader, either: |
• right-click on the shader and select Duplicate Shader from the dropdown menu,
• select Duplicate Shader from the Shading menu,
• click the icon in the Shaders palette, or
• select the shader and use the Ctrl/Cmd+C shortcut to copy and Ctrl/Cmd+V shortcut to paste.
A copy of the shader appears with the same name as the original but also a number to differentiate between the original and the copy.
4. | You can give the shader a new name by double-clicking it in the list and typing the new name. |
Tip: You can set a keyboard shortcut for the shader by right-clicking it and selecting Assign Shortcut from the dropdown menu. See the section on Using Shortcuts for details.
Tip: You can right-click any of the shaders, or within the shader dialog, to access the dropdown menu for more shader options. Right-clicking an existing shader also selects it.