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Create Shader Dialog
The Create Shader dialog is described below with functions for how to access it. A list of the controls on the dialog can be found in the table below.
What It Does
The Create Shader dialog box allows you to create shaders that are not listed in the Shading menu or Shaders palette. These shaders are primarily those that do not use Lambertian diffuse shading. However, options for
Lambertian diffuse shading are still included in the Create Shader dialog, so you can customize your shaders
however you want.
How to Access It
• Menubar | Shading > Add New Shader > Choose Diffuse and Specular
• Right-click | Shaders Palette > Choose Diffuse and Specular
• Shaders Palette | > Choose Diffuse and Specular
Create Shader Dialog Fields
Control |
Type |
What it does |
Notes |
Diffuse |
dropdown |
Select either Lambertian or Minnaert for Lighting/Diffuse options. Selecting either option does not limit the options you can select from the Specular dropdown menu. |
Selecting Lambertian and a Specular options gives you the same result as the named options for Add New Shader on the menubar. |
Specular |
dropdown |
Select Phong, Cook-Torrance, Beckman, or Blinn for the Lighting/Specular options. |
|