Layer Transfer Dialog

The Layer Transfer dialog is described below with functions for how to access it. A list of the controls on the dialog can be found in the table below.

What It Does

Lets you transfer layers from one object or version to another.

How to Access It

Menubar | Layers > Transfer

Right-click | layer in Layers Palette > Transfer

Layer Transfer Dialog Fields

Control

Type

What it does

Notes

Options > Source | Object dropdown Select the object you want to transfer layers from.  

Options > Source |
Version

dropdown Select the version of the object you want to transfer layers from.  
Options > Source | Channel dropdown Select the channel you want to transfer layers from.  
Options > Destination | Object dropdown Select the object you want to transfer layers to.  
Options > Destination | Version dropdown Select the version of the object you want to transfer layers to.  
Options > Destination | Channel dropdown Select the channel you want to transfer layers to.  
button Moves all the layers that appear in the source layer list to the destination layer list.  
button Moves only the selected layer in the source layer list to the destination layer list. Multiple selections in the source list can be moved to the destination list.
button Moves only the selected layer in the destination layer list back to the source layer list. Multiple selections in the destination list can be moved to the source list.
button Moves all the layers that appear in the destination layer list back to the source layer list.  
Ok button Accepts the layer transfer parameters and starts the transfer.  
Cancel button Cancels the layer transfer and closes the Layer Transfer dialog.  
Advanced > Source | Frame entry box, incrementer For animated objects, select the frame number you want to transfer layers from.  
Advanced > Source | Patches dropdown, entry box incrementer

Select All, Selected, or Range to specify which patches are transferred from.

You can only set Patches to Selected if you have already selected patches on the model prior to opening the Layer Transfer dialog.

 
Advanced > Source | Visibility dropdown If part of an object is hidden, specify whether to Ignore the visibility settings during texture transfer or to transfer from the Visible Only parts of the object.  
Advanced > Source | Selection dropdown If faces or patches are selected, specify whether to Ignore the selection settings during texture transfer or to transfer from the Selected Only faces or patches.  
Advanced > Destination | Frame entry box, incrementer For animated objects, select the frame number you want to transfer layers to.  
Advanced > Destination | Patches dropdown, entry box incrementer

Select All, Selected, or Range to specify which patches are transferred to.

You can only set Patches to Selected if you have already selected patches on the model prior to opening the Layer Transfer dialog.

 
Advanced > Destination | Visibility dropdown If part of an object is hidden, specify whether to Ignore the visibility settings during texture transfer or to transfer the Visible Only parts of the object.  
Advanced > Destination | Selection dropdown If faces or patches are selected, specify whether to Ignore the selection settings during texture transfer or to transfer to the Selected Only faces or patches.  
Advanced > Sampling | Search dropdown

Defines the direction of the search:

Bidirectional - both forwards and backwards ray casting.

Forward - forward ray casting only.

Backward - backward ray casting only.

Radial - in a sphere outwards from each point.

By default, the search type is set to Radial.
Advanced > Sampling | Interpolation dropdown

Interpolation is similar to Photoshop's sampling functionality. You can select the method Mari uses to average out pixels from either:

Nearest Neighbor - selects the nearest pixel for sampling.

Inverse Distance Weighted - weights the average on the closest pixels.

Inverse Distance Weighted (Smoother) - weights the average on the closest pixels with a priority to providing smoother sampling.

Inverse Distance Weighted (Sharper) - weights the average on the closest pixels with a priority to providing sharper sampling.

Interpolation in Mari is distance-based, not size-based, as sampling is done in 3D space.

 

Advanced > Sampling | Samples entry box, slider, incrementer Set the number of points the search is to find and combine when sampling. By default, the sample size is set to 16.
Advanced > Sampling | Object Has Moved dropdown

Select Yes or No to specify whether the object has moved. This is to stipulate where the new object is in relation to the old object or version.

If the topology of the object has changed, or the object has been moved across the canvas, select Yes.

If the object has a different orientation, for instance, it has been rotated, data won't be transferred correctly.
Advanced > Sampling | Flatten dropdown Select whether or not to Flatten the selected layers prior to transferring them.  
Advanced > Sampling | Bleed Edges dropdown

Choose Yes or No to specify whether or not to bleed patch edges when applying the texture transfer.

 
Advanced > Sampling | Range dropdown, entry box, incrementer

Sets how the range for the search distance, when performing the transfer, is limited:

Infinite - there is no limit; Mari attempts to find a pixel in the source image data.

Object Size Percentage - the maximum search distance is expressed as a percentage of the destination object's size. For example, if the destination object is 10 world-space units and you set the range value to 10, then the maximum distance becomes 1 world-space unit.

World Units - the maximum search distance expressed directly in world space. For example, if you set the range value to 2, then the maximum distance becomes 2 world space units.

 
Advanced > Sampling | Fill Color dropdown Sets the fill color for new patches to either Transparent, Black, White, Mid-gray, Magenta, Foreground, or Background.  
button Resets the dropdown fields in the Advanced > Sampling tab to the default options.  
Ok button Accepts the layer transfer parameters and starts the transfer.  
Cancel button Cancels the layer transfer and closes the Layer Transfer dialog.