Floor Node
Access: Nodes > Math > Floor
                                                         
                                                    
The Floor node rounds down values to the nearest whole number or integer.
Note: The Floor node is similar to the Ceil node operation, except instead of rounding up to the nearest whole number, Floor rounds down. For more information, see the Ceil node.
| Input | Output | 
| 3.75, 5.08, 2.49, 1.0 | 3, 5, 2, 1 | 
| 5.0, 6.5, 7.2, 1.0 | 5, 6, 7, 1 | 
| 0.0, 0.3, 0.7, 0.0 | 0, 0, 0, 0 | 
Floor Node Inputs
| Input | The input values to be rounded down to the nearest integer. 
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Floor Node Outputs
| Output | The input after rounding down to the nearest whole number. 
                                                                         | 
Floor Node Workflow Example
The Floor node can be used to create a simple posterize effect from a texture color input. To define the number of levels in the posterize effect, you can use the Multiply and Divide nodes, in the following way, where the Multiply and Divide B inputs are the number of levels you would like in the posterize effect:
|   | 
| Workflow to Create a Posterize Effect using a Floor Node | 
Note: The Floor node produces a similar posterize effect to the Ceil node but because it rounds the input values down, the resulting colors will appear darker.
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