Painting Functions

A list of functions and shortcuts for painting and baking paint can be found in the table below.

Function

How to access it

What it does

Opens this dialog box

Notes

Undo all unbaked
painting

Menubar | Painting > Clear Painting

Toolbar |

Mouse |

Undo all painting not yet baked into the model (still in the paint buffer).

 

For the mouse gesture: press and hold \, click and drag in the direction indicated. (A thin red line traces gestures onscreen.)

Undo

Menubar | Edit > Undo

Keyboard | Ctrl/Cmd+Z

Toolbar |

Mouse |

Undo the last action.

 

For the mouse gesture: press and hold \, click and drag in the direction indicated. (A thin red line traces gestures onscreen.)

See also the History View Palette.

Redo

Menubar | Edit > Redo

Keyboard | Ctrl/Cmd+Y

Toolbar |

Mouse |

Redo the last (undone) action.

 

For the mouse gesture: press and hold \, click and drag in the direction indicated. (A thin red line traces gestures onscreen.)

See also the History View Palette.

Bake painting into the model

Keyboard | B

Menubar | Painting > Bake

Mouse |

Status bar |

Saves the painting as part of the project.

 

For the mouse gesture: press and hold \, click and drag in the direction indicated. (A thin red line traces gestures onscreen.)

Show or hide painting

Keyboard | .

Shows or hides the
contents of the paint buffer (that is, the unbaked paint).

 

 

Show or hide paintable areas
(not currently masked out)

Menubar | Painting >
Toggle Mask Preview

Keyboard | ,

Painting Palette | Projection Settings |Mask Preview | Mask
Preview
Enabled

Shows or hides the
current masking
(including all masking currently turned on - the edge mask, channel mask, ambient
occlusion mask, depth mask, and backface mask).

 

When this is on, this shows paintable areas normally, and
unpaintable areas are colored.

Save current painting as a file

Menubar | Painting > Save Painting

Saves the current unbaked paint (the
contents of the paint buffer) as an .exr file.

Save Window Painting

Saves the paint buffer as an .exr file, and puts it in the Image Manager Palette.

Load
previously saved
painting files

Menubar | Painting > Load Painting

Loads an .exr file and projects it onto the model as the current painting.

Load
Window Painting

 

Draw straight line between two points

Mouse | Click, then Shift+click

Draws a line with the
current brush between the two selected points.

 

 

Draw straight line
horizontally or vertically

Mouse | Shift+click and drag

Constrains painting to straight horizontal or vertical lines.

 

 

Toggle Last Brush Tip

Mouse |

Keyboard | N

Switches to the last brush tip used.