Search is based on keyword.
Do not search with natural language
Ex: "How do I write a new procedure?"
You can add your own custom attributes to objects in Mari, as well as edit configuration files. In particular, you can specify sets of:
• keyboard shortcuts - Using a shortcut configuration file has the same effect as changing each shortcut individually in the Manage Keyboard Shortcuts dialog box, but lets you change all of them, as a single, consistent set. You can then also share a set of shortcuts with other users.
• channel presets - Using a channel preset configuration file, you can specify categories of preset channels (for example, for different types of assets), to display in the Channel Presets dialog box when you create channels for a project in bulk.
• channel templates - Using a channel template configuration file, you can specify the filename formats to use in the Channel Presets dialog box. These control the filenames that Mari looks for when importing textures into new channels.
You can also configure Mari using environment variables.
Sorry you didn't find this helpful
Why wasn't this helpful? (check all that apply)
Thanks for your feedback.
If you can't find what you're looking for or you have a workflow question, please try Foundry Support.
If you have any thoughts on how we can improve our learning content, please email the Documentation team using the button below.
Thanks for taking time to give us feedback.