Copy Multiple Textures Dialog

The Copy Multiple Textures dialog is described below with functions for how to access it. A list of the controls on the dialog can be found in the table below.

What It Does

Lets you copy the textures from one layer to another. If you have multiple objects in your project, you can copy the textures between objects.

How to Access It

Menubar | Patches > Copy Textures

Copy Multiple Textures Dialog Fields

Control

Type

What it does

Notes

Source Object

dropdown

Select the object holding the source layer.

 

Source Layer

dropdown

The layer to copy the patches from.

 

Select By

dropdown

Select how to identify the patches on the source layer.

 

Source Range

text field

The patch numbers of the patches to copy textures from. Enter the patch numbers. You can separate patch numbers with commas, or enter ranges.

For example: 1001,1003,1005-1008

 

Target Object

dropdown

The object to copy the patches onto.

 

Target Layer

dropdown

The layer to copy the patches onto. If required, this can be the same as the source layer.

 

Offset

text field

A numeric offset for the patch numbers.

For example, if this is set to 100, the source patch 1001 is copied to 1101. Use this to copy textures between sides of symmetrical models.

The default for the Offset is zero.