Configuring Navigation
The navigation has preferences that allow you to change, among other aspects:
• momentum
• flick speed
• friction
• rolling
• orbiting
See Keyboard Shortcuts for model rotation shortcuts. To configure navigation settings:
| 1. | Go to Edit > Preferences, and select the Navigation tab. |
| 2. | To set the controls, select one of the options below, from the Control Type dropdown menu: |
• 3ds Max
• Houdini
• Lightwave
• Mari
• Maya
• Modo
• Nuke
These controls allow you to set what type of control options, shortcuts and preferences you want to use.
| 3. | To manually change how the model movement and navigation works, set the following: |
• Momentum Enabled - if this is enabled, the model has momentum, so when you let go of the mouse button, the model slowly coasts to a stop. If this is off, the model only moves when you are holding the mouse button down.
• Minimum Flick Speed - the minimum speed at which you can move your model around. The lower this is set, the more sensitive the movement controls are.
• Friction - affects the momentum of your model as you move it around the canvas. Decreasing this value allows movement to retain its momentum for longer. Increasing the value arrests momentum faster.
• Lock To World Up - if this is enabled, the navigation is locked with the y axis in place so that the "world up" view cannot be modified.
• Center Mode - a dropdown menu that allows you to select the orbit view center: Look At, Objects, Origin, or Selection.
• Circular Motion Enabled - if this is enabled, you can roll by making a circular motion around the center of the canvas. If disabled, rolling is achieved by simply making a horizontal motion across the canvas.