Removing a Shader
1. | To remove a shader: |
• right-click on the shader and select Remove Shader from the dropdown menu,
• select Remove Shader from the Shading menu, or
• click the icon in the Shaders palette.
The shader is removed from the Shaders palette.
Note: The default shaders cannot be removed from the Shaders palette.
2. | You can temporarily see your model as it appears in other shaders by simply selecting one of the default shaders or custom-created shaders. Selecting the shader displays the model as it appears with that shader’s specific settings. |
3. | In all the custom shaders, controls for Ambient light do not correspond to a particular channel input, but to the entire model. Ambient Occlusion can also be selected from a channel, or created based on ambient occlusion calculation. |
Note: For more information on these shader controls, refer to Remove a Shader.