Flatten Ngons

Use the Flatten Ngons tool to flatten Ngons in a model that are not planar. Applying this command makes the selected mesh item a two dimensional form and produces smoother properties when rendered. For example, use this tool when you have a hard surface model that isn't subdivided.

Before - non planar mesh

After - planar mesh

Tip:  A n-gon is a polygon with n sides; for example, a triangle is a 3-gon.

For more information, see Morph Influence.

1.   Download our example scenes and unpack the files.
1.   Open Flatten Ngons.lxo, which has a morph map applied.
2.   In the viewport, click the View Type button on the top corner.

All viewport views are displayed and you will notice the model is not planar.

3.   In Model layout, on the left panel, open the Polygon tab, and select Flatten Ngons.

The Ngons are now flattened.