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Use the Flatten Ngons tool to flatten Ngons in a model that are not planar. Applying this command makes the selected mesh item a two dimensional form and produces smoother properties when rendered. For example, use this tool when you have a hard surface model that isn't subdivided.
Before - non planar mesh
After - planar mesh
Tip: A n-gon is a polygon with n sides; for example, a triangle is a 3-gon.
For more information, see Morph Influence.
|1.||Download our example scenes and unpack the files.|
|1.||Open Flatten Ngons.lxo, which has a morph map applied.|
|2.||In the viewport, click the View Type button on the top corner.|
All viewport views are displayed and you will notice the model is not planar.
|3.||In Model layout, on the left panel, open the Polygon tab, and select Flatten Ngons.|
The Ngons are now flattened.
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