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Review Modo's three types of sculpting techniques : Mesh, Image-Based, and Multi-Res.
Learn about a collection of tools and useful commands that are dedicated to painting and sculpting.
Learn about bitmap images, which are an essential component of texturing, painting, and image-based sculpting.
Learn how to use masking in Modo to limit sculpting to specific areas of a surface.
Learn how to set Sculpt Tools locking options to lock borders and corners.
Learn how to layer sculpting data to separate and control sculpting in multiple passes.
Learn how commands can help you convert geometry into a brush, smooth geometry, and more.
Learn about working with a multi-resolution mesh for sculpting.
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