Using Particle Tools
Particles are single vertices that provide important functions. They may act as point sources for Replicators and Texture Replicators, as well as for Volumes, Blobs and Sprites. With the particle tools you can create and edit particle point clouds by using the familiar brush-based workflow available with other functions in Modo. Additionally, you can edit Vertex Maps by using the Size and Dissolve tools to directly modify associated particle Vertex Maps.