Detriangulate

The Detriangulate tool converts triangle pairs to quadrangles by deleting edges to share triangle pairs. This conversion tool evaluates the flatness of the geometry.

Courtesy of William Vaughan

Tip:  rted from other software products. For more information about file formats, see Importing and Exporting File Formats.

This tools works as procedural modeling operator and direct modeling tool.

For Direct Modeling, the Detriangulate tool is found under the Geometry > Polygon menu. To enable this tool, first apply the Automatic Retopology Tool.

For Procedural Modeling, the Detriangulate tool is found under the Mesh Ops tab. Click Add Operator and select Mesh Operations > Polygons > Detriangulate.

Applying the Detriangulate Tool

1.   Open the Topology layout and select a mesh in your scene.
2.   In the Toolbox, open the Tools sub-tab, click Automatic Retopology and apply the default setting.

For detailed information about the Automatic Retopology tool, see Automatic Retopology Tool.

3.   In the Mesh Ops tab, click Add Operator and select Mesh Operations > Polygons > Detriangulate.
4.   Set the properties for Detriangulate.

Detriangulate Properties

Flatness

Set the percent of the coplanar flatness threshold between opposing triangle pairs, designating whether the edge is selected or not.

Max Angle

Set the maximum angle for the corners of a quadrangle from the triangle pair.

Keep Material Boundary

When enabled, edges that fall along the material boundary are not.

Keep Part Boundary

When enabled, edges that fall along a part boundary are not selected.

Keep Smoothing Group Boundary

When enabled, edges that fall along a smoothing group boundary are not selected.

Keep Selection Set Boundary

When enabled, edges that fall along a selection set boundary are not selected.