What is Modo Essentials?
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Once upon a time, a 3D artist named William got a job on a Pixar film, which required the use of Modo. William had never used Modo. And he was starting on Monday. Modo Essentials is the result of one very long weekend. Award-winning artist, writer and director, William Vaughn offers Modo Essentials, the perfect Modo crash course, whether you're an experienced 3D artist or a complete beginner. |
What You Need to Start
Before you start the Modo Essentials course, you need two things: ModoDownload Modo here. If this is your first time using Modo, you can access a free 30-day trial. Course FilesDownload the course files so you can work with the same assets as shown in the video course. Open (File/Open) the source file Modo_Essentials/Source/S6/Scenes/ShoeScan_Vaughan.lxo
That's it! You're ready to start the course below. |
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The course has been broken into the three sections below. When you reach the end of a topic, use the arrow keys to continue to the next section.
Main Course
An introduction to Modo's default layout, including tips and tricks on efficiency and getting the most out of the interface in day-to-day tasks.
There are many ways to tackle each modeling project in Modo. This section covers the basics of direct and procedural modeling, subdivision, retopology, and UV workflows.
Modo offers a variety of rigging and rendering tools for 3D assets. This section covers creating a basic rig and getting your work out of Modo ready for the next stage in the pipeline.
Additional Resources
If you've finished the course, check out an additional 27 videos plus scene files to keep experimenting with.
Click here if you just want to watch the Modo Essentials videos without any file downloads. There are also links to the Modo User Guide and other tutorials and resources.