Reflection

Reflection is the familiar physical phenomenon where an image of an object is cast back from a particular kind of surface, such as glass or water. Using the PositionToPoints node, you can replicate this effect in your render result of 3D objects, and using the Reflection node, you can adjust the controls for creating the reflection effect.

RayRender (Beta) node and PrmanRender use raytracing to create this effect and you can use the Reflection node to adjust the result.

NOTE:  ScanlineRender cannot produce reflections using the Reflection node.

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