Contact Support

Root { inputs 0 format "2048 1556 0 0 2048 1556 1 2K_Super_35(full-ap)" proxy_type scale proxy_format "1024 778 0 0 1024 778 1 1K_Super_35(full-ap)" } Camera2 { inputs 0 translate {-3.794429779 3.213318586 6.061733246} rotate {-23.70209172 -31.97869639 0} name Camera1 xpos 35 ypos -349 } Constant { inputs 0 channels rgb color {0.2 0.2 0.2 1} format "640 480 0 0 640 480 1 PC_Video" name Constant2 xpos 333 ypos -743 } Grid { size 2 color 0.185 name Grid2 xpos 333 ypos -632 } Card2 { rows 10 columns 10 translate {2.906209469 -1.839996576 -5.115668774} rotate {-90.0000025 0 -24.54578742} scaling {1 2 1} uniform_scale 10 type bicubic uv_position {0.5128205419 0.3807691336} control_points {3 3 3 6 1 {-0.5 -0.3798828125 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.126627624 0} 0 {0 0 0} 0 {0 0 0} 1 {0 -0.3798828125 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.126627624 0} 0 {0 0 0} 0 {0.5 0 0} 1 {0.5 -0.3798828125 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.126627624 0} 0 {0 0 0} 0 {1 0 0} 1 {-0.5 0 0} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0.1266276091 0} 0 {0 -0.1266276091 0} 0 {0 0.5 0} 1 {0 0 0} 0 {0.1666666716 0 0} 0 {-0.1666666716 0 0} 0 {0 0.1266276091 0} 0 {0 -0.1266276091 0} 0 {0.5 0.5 0} 1 {0.5 0 0} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0.1266276091 0} 0 {0 -0.1266276091 0} 0 {1 0.5 0} 1 {-0.4499999881 0.2899999917 0.4920000136} 0 {0.1666666865 0 0} 0 {0 0 0} 0 {0 0 0} 0 {0 -0.126627624 0} 0 {0 1 0} 1 {0.05000000075 0.2899999917 0.4920000136} 0 {0.1666666716 -0.002999991179 0} 0 {-0.1666666754 0.002999991179 0} 0 {0 0 0} 0 {0 -0.126627624 0} 0 {0.5 1 0} 1 {0.5500000119 0.2899999917 0.4920000136} 0 {0 0 0} 0 {-0.1666666865 0 0} 0 {0 0 0} 0 {0 -0.126627624 0} 0 {1 1 0} } drawPosition {0.01282054186 -0.09058752656 0} name Card1 xpos 333 ypos -579 } Light2 { inputs 0 intensity 2 display off translate {-0.4880000055 0.200000003 0.6719999909} name Light1 xpos 38 ypos -462 } Constant { inputs 0 channels rgb color {0.009999999776 0.009999999776 0.009999999776 0} format "640 480 0 0 640 480 1 PC_Video" name Constant4 xpos 156 ypos -911 } Diffuse { name Diffuse1 xpos 156 ypos -799 } Sphere { rows 5 columns 5 uniform_scale 0.2 name Sphere1 xpos 156 ypos -744 } set N1b70fbc0 [stack 0] Constant { inputs 0 channels rgb format "640 480 0 0 640 480 1 PC_Video" name Constant5 xpos 458 ypos -623 } Noise { lacunarity 3.16 gain 0.71 gamma 0.38 center {320 240} name Noise1 xpos 458 ypos -540 } Grid { size 0.5 name Grid1 xpos 458 ypos -503 } Shuffle { alpha red name Shuffle1 xpos 458 ypos -471 } Sphere { uniform_scale 1.03 name Sphere2 xpos 458 ypos -441 } Constant { inputs 0 channels rgb format "20 20 0 0 20 20 1 tiny_1" name Constant3 xpos -114 ypos -913 } Radial { area {0.1000000015 0.200000003 19.79999924 19.89999962} color {0.005199994892 0.08418796957 0.2599999905 1} name Radial1 xpos -114 ypos -831 postage_stamp true } BlendMat { operation plus surfaceblend modulate name BlendMat1 xpos -114 ypos -744 } push $N1b70fbc0 push 0 ParticleEmitter { inputs 3 start_frame -9 emit_from faces emit_order "in order" rate 800 velocity 0.1 uniform_scale 5 name ParticleEmitter1 xpos 24 ypos -744 } ParticleSettings { steps_per_frame 10 name ParticleSettings1 xpos 24 ypos -696 } ParticleTurbulence { strength {{frame*0.002 i x1 0.01 x70 0.01 x100 0.01} {frame*0.002 i x1 0.01 x70 0.01 x100 0.01} {frame*0.002 i x1 0.01 x70 0.01 x100 0.2}} scale {{curve i x-9 5 x1 1 x30 1.5 x70 7 x100 3} {curve i x-9 5 x1 1 x30 1.5 x70 7 x100 3} {curve i x-9 5 x1 4 x30 1.5 x70 7 x100 3}} channels {a} name ParticleTurbulence1 xpos 24 ypos -650 } ParticleCurve { curves {r {} g {} b {} a {curve l 1 x0.2635964453 0.1880597472 s-0.6999999881 x1 0.02661693096} size {} mass {}} name ParticleCurve1 xpos 24 ypos -593 } ParticleBounce { out_bounce_mode none in_new_channels {b} in_bounce 0 in_friction 1 object sphere bounceaxis_uniform_scale 2 uniform_scale 7 name ParticleBounce1 xpos 24 ypos -537 } Scene { inputs 5 name Scene1 xpos 166 ypos -462 } Constant { inputs 0 channels rgb format "640 480 0 0 640 480 1 PC_Video" name Constant1 xpos 276 ypos -352 } ScanlineRender { inputs 3 motion_vectors_type velocity name ScanlineRender1 xpos 156 ypos -328 } Viewer { frame_range 1-100 frame_range_lock true input_process false grid_display false name Viewer1 xpos 156 ypos -263 }