Channel Nodes

Channel nodes deal with the use of channels and layers within your composite. Typical channels are red, green, blue, and alpha - however, there are many other pieces of useful data that can be stored in unique channels. A layer is simply a collection of channels, for example rgba.

AddChannels

Adds channels to the input image.

ChannelMerge

Merges one channel from each input and saves the result in an output channel.

Copy

Replaces channels in the B input with channels from the A input.

Remove

Removes channels from the input clip.

Shuffle

Rearranges up to 8 channels from a single input or between two inputs.

ShuffleCopy

Rearranges up to 8 channels between two inputs.