Importing USD Items
You can import meshes, point clouds, lights, cameras and axes from USD files (.usd file format) into a Nuke scene. During the import, you can control which items in the USD scene are loaded using the import dialog.
USD geometry, lights and cameras loaded into Nuke
Meshes and Point Clouds
You can load all mesh and point cloud items into a single ReadGeo node or specify certain prims as parents, which load in separate ReadGeo nodes along with all their children. If there is only one prim in the USD file, it loads automatically.
Lights, Cameras and Axes
Light, camera, and axis items are loaded using the relevant native Nuke 3D nodes, Light, Camera and Axis. If there is only one item in the USD file, it loads automatically.