Working with Graph Scope Variables

We have developed a native variable-enabled workflow that supports Multishot compositing, adding ways to make workflows more efficient, reliable and scalable.

The links below take you to pages outlining each of these features, and explaining how they can help with workflows managing multiple shots at once.

Variable features:

Using Graph Scope Variables in Your Workflows
How Variables can unlock more flexible workflows across multiple shots.

Configuring Visibility with the Variables Panel
Easily view and manage Variables in different configurations.

Using the VariableSwitch Node
Switch between Variables seamlessly, enabling and disabling them across multiple shots.

Using the VariableGroup Node
A way to group Variables, organising, and speeding up Variable usage.

Using Graph Scope Variables in the New 3D System
Use Variables in the new 3D system to unlock more flexible workflows.

Using Python with Graph Scope Variables
Use Python to edit Variable values and trigger custom behavior.

Using Variables with the Root Node
Use Variables to control parameters that affect the entire Nuke script,

Specifying Variables for Command Line Render
Specify Graph Scope Variables via the command line for rendering.

Other features you may find useful for multishot workflows:

Viewing Grouped Nodes with Group View
View and edit nodes contained within Groups in the context of the main node graph.

Using Link Nodes
A quick way to edit two or more of the same node at once, useful in large node graphs.

Tip:  Using Using Graph Scope Variables in Your Workflows is a good place to get started.

Tip:  To see these features in practice, also see our Multishot Tutorial.