You are here: User Guide > NukeX > Global Motion Estimation > Parameters That Affect Rendering

Parameters That Affect Rendering

These following parameters control how a GME effect renders the four-corner pin. Some of them are set during the analysis pass.

Filtering - This controls the quality of the rendering.

Low - uses nearest neighbor filtering. This gives low quality but is quick to render.

Medium - uses a bilinear filter. This gives good results and is quicker to render than high filtering.

High - uses a sinc filter to interpolate pixels giving a sharper repair. This gives the best results but takes longer to process.

Invert - If set, then the inverse of the calculated four-corner pin is used during render.

Four Corner Pin - The corner pins calculated during the analysis pass:

Bottom Left - the lower left corner pin.

Bottom Right - the lower right corner pin.

Top Left - the upper left corner pin.

Top Right - the upper right corner pin.