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Shader Parameters

On the Shader tab you can select which channels are affected by motion vectors and output vectors.

• Click motion vectors and select the type of vectors you’d like to render:

• off - no motion vector information is rendered.

• velocity - store the velocity of every single pixel in the motion vector channels.

• distance - for every pixel, store the distance (in pixels) between samples in the motion vector channels.

• Adjust motion vector channels to select which channels you want the motion vectors to be output to.

• Check output vectors if you want to render output vectors.

• Select which channels to apply surface points and surface normals from the surface point and surface normal dropdowns.