Nuke is supported by virtually all third-party and proprietary render-queuing software. By integrating Nuke with such a system, the render load can be distributed across all the Nuke-licensed machines on your network, whether Windows, Mac, or Linux-based.
Your installation of Nuke may be configured to send jobs to a network render farm, which is usually made available under the Render menu (i.e., Render > Render). However, because this option must be customized for each studio, you should check with your system administrator for instructions on how to send a Nuke script for network rendering.
TIP: If you’re attempting to force Nuke to retry an operation rather than failing, such as for license issues during rendering, you may find Nuke’s exit codes helpful:
0 = success
1 = render error
100 = license failure