GeoSelect

The GeoSelect node allows you to select individual vertices on a 3D geometry object and save and restore your selections.

Inputs and Controls

Connection Type

Connection Name

Function

Input

unnamed

The 3D geometry object you want to select vertices on, for example, a Sphere or a Cube node. If you want to manipulate several objects together, you can also connect a MergeGeo node here.

Control (UI)

Knob (Scripting)

Default Value

Function

GeoSelect Tab

display

display

unchanged

Adjusts the display characteristics of the 3D object. These settings don’t affect the render output of the scene; these are for display purposes only in the 3D Viewer.

off - hides the 3D geometry object.

wireframe - displays only the outlines of the object’s geometry.

solid - displays all geometry with a solid color.

solid +wireframe - displays the geometry as solid color with the object’s geometry outlines.

textured - displays only the surface texture.

textured +wireframe - displays the wireframe plus the surface texture.

unchanged - doesn't change the object's display mode. The Viewer can override this setting.

selectable

selectable

enabled

When enabled, you can make selections as normal in the Viewer. When disabled, points cannot be selected or changed.

render

render_mode

unchanged

Sets how the object will render. This control is independent from the display selection, but has the same settings.

save selection

save_selection

N/A

Saves your selection into the GeoSelect node.

restore selection

restore_selection

N/A

Restores last saved selection.

Step-by-Step Guides

To Save or Restore Selected Vertices Using the GeoSelect Node