Soften

Uses Laplacian to soften specific channels from the input image. Apply different smoothing filters to the output to trade off between speed (box) and quality (gaussian).

See also Sharpen.

Inputs and Controls

Connection Type

Connection Name

Function

Input

unnamed

The image sequence to receive the soften effect.

mask

An optional image to use as a mask. By default, the blur is limited to the non-black areas of the mask.

At first, the mask input appears as triangle on the right side of the node, but when you drag it, it turns into an arrow labeled mask. If you cannot see the mask input, ensure that the mask control is disabled or set to none.

Control (UI)

Knob (Scripting)

Default Value

Function

Soften Tab

channels

channels

none

The effect is only applied to these channels.

If you set this to something other than all or none, you can use the checkboxes on the right to select individual channels.

minimum

minimum

0

 

maximum

maximum

1

 

amount

amount

1

 

size

size

1

Adjusts the size of pixels within the channel defined by the channels control. Values less than 3 increase the light pixels and vice versa.

filter

filter

gaussian

Sets the filter algorithm to use:

box

triangle

quadratic

gaussian

Note:  Box is the fastest to render, whereas gaussian blur is the smoothest.

n/a

quailty

15

Controls the level of filtering quality. Entering a low number runs the calculation more quickly, but the end result isn’t quite as smooth.

The image is scaled down during the calculation, so that the blur filter is no larger than this number, and then scaled up with linear interpolation after filtering.

crop to format

crop

enabled

When enabled, crop the resulting image to the format. If the bounding box is at or inside the format, don’t enlarge it past the format. This avoids creating oversized images that you don’t need.

mask

N/A

disabled

Enables the associated mask channel to the right. Disabling this checkbox is the same as setting the channel to none.

maskChannelInput

none

The channel to use as a mask. By default, the effect is limited to the non-black areas of this channel.

inject

inject

disabled

Copies the mask input to the predefined mask.a channel. Injecting the mask allows you to use the same mask further downstream.

invert

invert_mask

disabled

Inverts the use of the mask channel, so that the effect is limited to the non-white areas of the mask.

fringe

fringe

disabled

When enabled, only apply the effect to the edge of the mask.

When disabled, the effect is applied to the entire mask.

mix

mix

1

Dissolves between the original image at 0 and the full effect at 1.