DD::Image::ChannelSet Class Reference

List of all members.

Public Member Functions

void append (DD::Image::Hash &hash) const
 ChannelSet (const ChannelSet &source)
 ChannelSet (ChannelSetInit v)
 ChannelSet (Channel v)
 ChannelSet (const Channel *array, int n)
const ChannelSetoperator= (const ChannelSet &source)
const ChannelSetoperator= (ChannelSetInit source)
const ChannelSetoperator= (Channel z)
void swap (ChannelSet &x)
void clear ()
 operator bool () const
bool empty () const
bool all () const
bool operator== (const ChannelSet &source) const
bool operator!= (const ChannelSet &source) const
bool operator< (const ChannelSet &source) const
bool operator== (ChannelSetInit v) const
bool operator!= (ChannelSetInit v) const
bool operator== (Channel z) const
bool operator!= (Channel z) const
void operator+= (const ChannelSet &source)
void operator+= (ChannelSetInit source)
void operator+= (Channel z)
void insert (Channel z)
void insert (const Channel *array, int n)
void operator-= (const ChannelSet &source)
void operator-= (ChannelSetInit source)
void operator-= (Channel z)
void erase (Channel z)
void erase (const Channel *array, int n)
void operator&= (const ChannelSet &source)
void operator&= (ChannelSetInit source)
void operator&= (Channel z)
template<class Type >
ChannelSet operator+ (Type z) const
template<class Type >
ChannelSet operator- (Type z) const
template<class Type >
ChannelSet intersection (Type z) const
 return the intersection of this ChannelSet with another as a ChannelSet
bool operator& (const ChannelSet &c) const
bool operator& (ChannelSetInit c) const
bool operator& (Channel z) const
unsigned count (Channel z) const
ChannelSetInit bitwiseAnd (ChannelSetInit lOther)
bool contains (const ChannelSet &source) const
bool contains (ChannelSetInit source) const
bool contains (Channel z) const
void addBrothers (Channel, unsigned n)
unsigned size () const
Channel first () const
Channel next (Channel k) const
Channel last () const
Channel previous (Channel k) const
bool operator& (int c) const
unsigned value () const

Related Functions

(Note that these are not member functions.)
typedef const ChannelSetChannelMask
const int Chan_Last
 foreach(VAR, CHANNELS)
std::ostream & operator<< (std::ostream &, const ChannelSet &)

Detailed Description

A set of zero or more DD::Image::Channel numbers. This set cannot contains Chan_Black (zero). As these sets are used in many places in Nuke, they are designed to be as fast and small as possible.


Member Function Documentation

bool DD::Image::ChannelSet::all ( ) const [inline]

A ChannelSet can store an infinite number of channels, where all channels after the last one that has been turned off are considered "on". This allows a set to be inverted, and to make a set that can be intersected with any other set and not change it.

The only way to get a ChannelSet into this state is to assign or initialize with the Mask_All constant, or if you += an all() set. It will stay in this state until you intersect with a non-all() set or you -= an all() set.

Some functions, in particular first(), next(), last(), and size(), do not work when all() is true and return undefined results.

Referenced by DD::Image::Write::_request(), DD::Image::Write::_validate(), DD::Image::Iop::_validate(), contains(), DD::Image::Write::engine(), last(), operator&(), operator&=(), operator+=(), operator-=(), and size().

bool ChannelSet::operator< ( const ChannelSet source) const

This is an arbitrary sorting that is used so that a ChannelSet can be put into an stl set.

void ChannelSet::operator+= ( const ChannelSet source)

Turn on all the channels in source. This may more sense if it was operator|=, but calling it += allows -= to be used symetrically.

References all(), and MIN().

void ChannelSet::operator-= ( const ChannelSet source)

Turn off all the channels in source.

References all(), and MIN().

void ChannelSet::operator&= ( const ChannelSet source)

In-place intersection. Only the channels that were in both sets remain in the new set.

References all(), and MIN().

bool ChannelSet::operator& ( const ChannelSet c) const

Returns true if the intersection is not empty. This returns a bool, not a ChannelSet, because almost all uses of this are in if statements conditions.

References all(), and MIN().

bool ChannelSet::contains ( const ChannelSet source) const
bool ChannelSet::contains ( Channel  z) const

This is the same as *this&z except it returns true for Chan_Black.

void ChannelSet::addBrothers ( Channel  channel,
unsigned  n 
)

Same as "for (i=0; i<n; i++) *this += DD::Image::brother(channel,i);" but it may be more efficient.

Referenced by DD::Image::PlanarI::GetPlaneFromChannel().

unsigned ChannelSet::size ( ) const
Channel DD::Image::ChannelSet::first ( ) const [inline]

Returns the first channel in the set. Returns Chan_Black if the set is empty. Does not work if all() is true.

Channel DD::Image::ChannelSet::next ( Channel  k) const [inline]

Returns the first channel in the set that is greater than k. Returns Chan_Black if there is none. Does not work if all() is true.

Channel ChannelSet::last ( ) const

Returns the last channel in the set. Returns Chan_Black if it is empty. Does not work if all() is true.

References all().

Referenced by DD::Image::ChannelMap::ChannelMap(), and previous().

Channel ChannelSet::previous ( Channel  k) const

Returns the last channel before k in the set. k must not be Chan_Black. Returns Chan_Black if there is none. Does not work if all() is true.

References last().


Friends And Related Function Documentation

typedef const ChannelSet& ChannelMask [related]

This typedef makes most method prototypes source-code compatible:

const int Chan_Last [related]

Constant for the highest Channel number that will be produced by Nuke. This can be used to declare a fixed-size array that will be indexed by channel. You can either declare the array to have a size of Chan_Last+1, or of a size Chan_Last and subtract 1 from the Channel to index it (thus removing the Chan_Black entry at 0).

This is quite large and you should try to make a variable-sized array if possible (use ChannelSet::last() to find the last channel number instead).

foreach (   VAR,
  CHANNELS 
) [related]

Runs the body of the loop with the local variable named VAR set to each channel in the ChannelSet.

You should use the foreach() macro to go through all the channels in a set, as in this example:

       foreach(z, row.channels) process(row[z]+x, r-x);
std::ostream & operator<< ( std::ostream &  ,
const ChannelSet  
) [related]

Prints which channels are in the set as the smallest possible list of layer names and channel names. If all the channels in a layer are on, it prints that layer, else it prints the channel names.

Prints "none" for the empty set, and "all except ..." for a set with the "all" bit set.