None
|
activateInput(self,
input,
secondary=False)
Set the given viewer input to be active - i. |
|
|
int
|
activeInput(self,
secondary=False)
Returns the currently active input of the viewer - i. |
|
|
True
|
frameControl(self,
i)
i is an integer indicating viewer frame control 'button' to execute: |
|
|
Matrix4
|
getGLCameraMatrix(self)
Return the world transformations of the current GL viewer camera. |
|
|
None
|
getGeometryNodes(self)
Returns the a list of geometry nodes attached with this viewer |
|
|
switch to next view in settings Views list.
|
|
Node
|
node(self)
Returns the Viewer node currently associated with this window. |
|
|
|
play(...)
Play forward (1) or reverse (0). |
|
|
switch to previous view in settings Views list.
|
|
set 'current' multi-view view to 's'.
|
|
|
|
string name of 'current' multi-view view.
|
|
Inherited from object :
__delattr__ ,
__format__ ,
__getattribute__ ,
__hash__ ,
__init__ ,
__new__ ,
__reduce__ ,
__reduce_ex__ ,
__repr__ ,
__setattr__ ,
__sizeof__ ,
__str__ ,
__subclasshook__
|