DD::Image::TextureFilter Class Reference

Inherits DD::Image::Filter.

List of all members.

Public Types

enum  {
  Nearest, Bilinear, Trilinear, Anisotropic,
  NumFilters
}

Public Member Functions

 TextureFilter (int type=Filter::Cubic, bool enableMipType=false)
void knobs (Knob_Callback, const char *name="filter", const char *label=NULL)
bool isMipTypeEnabled () const
bool isMipMap () const
void initialize ()
int type () const
void type (int type)

Detailed Description

As DD::Image::Filter but specific to sampling texture in 3d rendering context.