Inherits DD::Image::Iop.
Public Member Functions | |
void | _validate (bool) |
void | _request (int x, int y, int r, int t, ChannelMask, int count) |
void | engine (int y, int x, int r, ChannelMask, Row &) |
HConvolve (Node *node) | |
int | size () const |
float * | vector () const |
void | vector (int s, float *v) |
const char * | Class () const |
const char * | node_help () const |
Public Member Functions inherited from DD::Image::Iop | |
void | fetchPlane (ImagePlane &imagePlane) |
virtual PlanarI * | getPlanarI () |
void | force_validate (bool for_real=true) override |
IopImpl * | pImpl () |
Iop * | iop () override |
Cast to an Iop. This is much cheaper and safer than using dynamic_cast. | |
const Iop * | iop () const override |
virtual | ~Iop () |
bool | test_input (int, Op *) const override |
Op * | default_input (int) const override |
Iop * | input (int n) const |
Iop * | input (int n, int m) const |
Iop & | input0 () const |
Iop & | input1 () const |
Cache * | cache () const |
bool | cached () const |
void | cached (bool b) |
virtual void | in_channels (int, ChannelSet &) const |
ChannelMask | out_channels () const |
int | raw_channels_from () const |
virtual bool | pass_transform () const |
void | request (int x, int y, int r, int t, ChannelMask channels, int count) |
void | request (DD::Image::Box box, ChannelMask channels, int count) |
void | request (ChannelMask channels, int count) |
void | _copyState (Iop *input) |
const Box & | requestedBox () const |
const Box & | unclampedRequestedBox () const |
ChannelMask | requested_channels () const |
ChannelMask | multi_requested_channels () const |
ChannelMask | unclamped_requested_channels () const |
int | requested_count () const |
virtual void | get (int y, int x, int r, ChannelMask, Row &) |
void | at (int x, int y, Pixel &out) |
float | at (int x, int y, Channel) |
ChannelSet | peek (int x, int y, int r, int t, Pixel &out) |
bool | peek (int x, int y, int w, int h, ChannelMask pixelChannels, PixelCallbackI &callback) |
virtual Transform * | getTransform () |
virtual bool | set_texturemap (ViewerContext *, bool gl=true) |
virtual void | unset_texturemap (ViewerContext *) |
virtual bool | shade_GL (ViewerContext *, GeoInfo &) |
virtual void | vertex_shader (VertexContext &) |
virtual void | fragment_shader (const VertexContext &, Pixel &out) |
virtual void | displacement_shader (const VertexContext &vtx, VArray &out) |
virtual float | displacement_bound () const |
virtual void | blending_shader (const Pixel &in, Pixel &out) |
virtual void | render_state (GeoInfoRenderState &state) |
virtual void | sample (float cx, float cy, float w, float h, Filter *, Pixel &out) |
void | sample (float cx, float cy, float w, float h, Pixel &out) |
virtual void | sample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Filter *filter, Pixel &out) |
void | sample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Pixel &out) |
virtual float | sample_shadowmap (Iop *map, bool map_is_one_over_z, float cx, float cy, float W, float H, Filter *filter, float Pz) |
void | build_handles (ViewerContext *) override |
virtual void | inputsAttached () |
virtual void | gpuEngine_useTextureTransform (bool useTransform) |
GPU support code. More... | |
virtual void | gpuEngine_setupTextureTransform (const Matrix4 &postOpTransform) |
virtual const char * | gpuEngine_decl () const |
virtual const char * | gpuEngine_body () const |
virtual Hash | gpuEngine_shader_hash_at (double time) |
virtual int | gpuEngine_getNumRequiredTexUnits () const |
virtual void | gpuEngine_GL_begin (GPUContext *context) |
virtual void | gpuEngine_GL_end (GPUContext *context) |
virtual Iop * | viewerPassThrough () const |
Public Member Functions inherited from DD::Image::Op | |
PrevalidateResult | preValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Op * | rootOp () const |
bool | preValidateAborted (int treeStartingVersion, PrevalidateResult &result) const |
const OutputSet & | getOutputs () const |
return all the outputs of this node | |
virtual void | setInputsValid (bool nowValid) |
set whether the input ops are valid (are for the right context) | |
bool | inputsValid () const |
return whether the input ops are valid (are for the right context) | |
virtual bool | can_clone () const |
returns whether or not an op can be cloned in the dag | |
bool | haveHash () const |
return true if the hash() value is meaningful and globally unique | |
virtual std::vector< DD::Image::OutputContext > | getPrevVersionsWanted () const |
virtual const MetaData::Bundle & | _fetchMetaData (const char *keyname) |
const MetaData::Bundle & | fetchMetaData (const char *keyname) |
Node * | node () const |
DD::Image::NodeI * | getNode () const |
void | node (Node *v) |
Op * | firstOp () const |
void | firstOp (Op *v) |
Op * | parent () const |
void | parent (Op *lpOp) |
virtual void | detach () |
node has been deleted in DAG | |
virtual void | attach () |
node has been created in DAG | |
virtual void | pre_write_knobs () |
virtual void | knobs (Knob_Callback) |
int | replace_knobs (Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt=nullptr) |
int | add_knobs (void(*f)(void *, Knob_Callback), void *, Knob_Callback) |
void | set_unlicensed () |
Knob * | knob (const char *name) const |
Knob * | knob (int) const |
bool | pushed () const |
bool | panel_visible () const |
bool | node_disabled () const |
bool | node_selected () const |
unsigned | node_gl_color () const |
void * | field (const char *name) |
void * | field (const char *name, int &type) |
void * | set_field (const char *name, const void *source, int size) |
void * | get_field (const char *name, void *dest, int size) |
void | beginHandle (HandleType command, ViewerContext *ctx, EventCallback *cb, int index, float x=0, float y=0, float z=0, ViewerContext::Cursor cursor=ViewerContext::kNoCursor) |
void | endHandle (ViewerContext *ctx) |
virtual int | knob_changed (Knob *) |
virtual int | knob_change_finished (Knob *knob, bool changedByUser=true) |
void | addTime (OpTimer::Category category, long long microsecondsCPU, long long microsecondsWall, bool isTopLevel=true) |
void | getPerformanceInfo (OpTimer::Category category, OpTimer::PerformanceInfo &info) const |
return the amount of CPU time taken by this op | |
virtual bool | inputs_clockwise () const |
whether unconnected inputs on the DAG should be arranged clockwise or anticlockwise (default) | |
virtual std::vector< int > | input_order () const |
virtual int | inputArrows (int nodeInputs) const |
bool | script_command (const char *command, bool py=true, bool eval=true) const |
bool | script_expand (const char *str) const |
HandlesMode | anyHandles (ViewerContext *ctx) |
void | add_draw_handle (ViewerContext *) |
virtual void | draw_handle (ViewerContext *) |
virtual void | add_input_handle (int input, ViewerContext *) |
void | add_op_handle (ViewerContext *ctx) |
void | add_knob_handle (Knob *, ViewerContext *) |
virtual int | getViewableModes () const |
virtual int | optional_input () const |
virtual int | minimum_inputs () const |
virtual int | maximum_inputs () const |
int | inputs () const |
int | node_inputs () const |
Op * | node_input (int, GenerateType=OUTPUT_OP) const |
Op * | node_input (int, GenerateType, const DD::Image::OutputContext *outputContext) const |
Op * | input_op (int n=0) const |
virtual void | inputs (int n) |
Op * | input (int) const |
int | inputNumber (int input, int offset) const |
Op * | input (int input, int offset) const |
Op * | input0 () const |
return the primary input More... | |
Op * | input1 () const |
return the second input, if it exists More... | |
const std::vector< Op * > & | getInputs () const |
const std::vector< Op * > & | getChildren () const |
virtual void | set_input (int i, Op *op, int input, int offset) |
void | set_input0 (Op *op) |
void | set_input (int i, Op *op) |
void | set_input (int i, Op &op) |
void | set_input (int input, int offset, Op *op) |
const OutputContext & | outputContext () const |
virtual void | setOutputContext (const OutputContext &c) |
virtual void | append (Hash &) |
virtual float | uses_input (int) const |
virtual void | build_splits () |
virtual int | split_input (int) const |
virtual const OutputContext & | inputContext (int n, int offset, OutputContext &) const |
virtual const OutputContext * | inputUIContext (int n, OutputContext &) const |
const Hash & | hash () const |
virtual bool | frameTransformImplemented () const |
virtual bool | frameTransformDownstream (const OutputContext &context, unsigned int input, float inFrame, float &outFrame) const |
virtual bool | frameTransformUpstream (const OutputContext &context, unsigned int input, float outFrame, float &inFrame) const |
virtual DopeItemFlags::Mask | getDopeItemFlags () const |
virtual bool | shouldHideInDopeSheet (Knob *knob) const |
virtual DD::Image::Knob * | getDopeItemKnob () const |
virtual ViewSet | viewsProduced () const |
virtual ViewSet | viewsWantOn (int i) const |
virtual ViewSet | splitForViews () const |
bool | requested () const |
void | setRequested () |
void | forgetRequestShallow () |
void | forget_request () |
void | forget_request (std::set< Op * > &forgotten) |
virtual const char * | node_shape () const |
DD::Image::Hash | curveHash () const |
bool | opCurrent () const |
virtual unsigned | node_color () const |
virtual const char * | input_label (int, char *) const |
virtual std::string | input_longlabel (int) const |
void | node_redraw () |
void | print_name (std::ostream &o) const |
NodeContext | nodeContext () const |
std::string | node_name () const |
void | invalidateSameHash () |
bool | invalidate () |
bool | invalidate (const Hash &hash) |
bool | update (const Box *=nullptr) |
void | asapUpdate () |
void | asapUpdate (const Box &box, int direction=0) |
void | validate (bool for_real=true) |
void | update_handles () const |
bool | valid () const |
Returns true if it has been validated - including if there was an error. More... | |
bool | real_valid () const |
Returns true if it has been real-validated - including if there was an error. More... | |
bool | inErrorState () const |
bool | inInvalidState () const |
bool | opened () const |
void | open () |
void | unopen () |
bool | running () const |
void | running (bool v) |
bool | not_closed () const |
void | close () |
void | callCloseAfter (double seconds) |
void | copyState (Op *input) |
bool | cached () const |
void | cached (bool b) |
virtual Executable * | executable () |
void | setKnobsToContext (const OutputContext &) |
void | gotoContext (const OutputContext &, bool update) |
void | progressFraction (double fraction, StatusFlags flags=StatusNone) |
void | progressFraction (int a, int b, StatusFlags flags=StatusNone) |
void | progressMessage (const char *fmt,...) |
void | progressModalMessage (const char *fmt,...) |
void | progressDismiss () |
int | slowness () const |
void | slowness (int newval) |
virtual bool | firstEngineRendersWholeRequest () const |
virtual bool | updateUI (const OutputContext &context) |
const Format & | input_format () const |
const OutputContext & | uiContext () const |
void | error (const char *fmt,...) |
void | warning (const char *fmt,...) |
void | critical (const char *fmt,...) |
void | debug (const char *fmt,...) |
void | abort () const |
Abort all trees the op is in. | |
bool | aborted () const |
True if one of the trees the op is in was aborted; ops should check this while processing and return quickly when true. | |
void | cancel () const |
Cancel all trees the op is in. Make sure you also call abort() to stop processing. | |
bool | cancelled () const |
True if one of the trees the op is in was cancelled (by user interaction) | |
bool | addToTree (OpTree *lpTree) |
Returns true if the op was added to the tree, or false if its reference count increased. | |
bool | removeFromTree (OpTree *lpTree) |
Returns false if the op was removed from the tree, or true if its reference count decreased. | |
bool | isInTree (OpTree *lpTree) const |
Checks if an op is in a particular tree, for debugging purposes. | |
bool | isInAnyTree () const |
Checks if an op is in any tree at all. | |
OpTreeHandler * | getTreeHandler () const |
Returns the treeHandler for a given Op. | |
bool | hasError () const |
bool | opOrChildHasError () const |
const Op * | getErroredOp () const |
void | setPopUpScheme (PopUpScheme lScheme) |
PopUpScheme | getPopUpScheme () const |
bool | arePopUpsEnabled () |
Returns whether a pop-up should be enabled for the next message, modifying internal data when necessary. | |
OpMessageHandler & | getMsgHandler () |
const OpMessageHandler & | getMsgHandler () const |
std::string | getDebugInfo () const |
Returns a string of debug information about the op. For internal use. | |
std::string | getDetailedDebugInfo () const |
bool | tryValidate (bool for_real=true) |
virtual GeoOp * | geoOp () |
Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const GeoOp * | geoOp () const |
virtual ParticleOp * | particleOp () |
Cast to a ParticleOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const ParticleOp * | particleOp () const |
virtual DeepOnlyOp * | deepOnlyOp () |
Cast to a DeepOnlyOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const DeepOnlyOp * | deepOnlyOp () const |
virtual const char * | displayName () const |
virtual std::string | docsPath () const |
virtual bool | onAction (const ViewerContext *c, const DD::Image::Flags f, void *d) |
Op * | get (const Description *description) |
Public Member Functions inherited from DD::Image::IopInfoOwner | |
const Info & | info () const |
int | x () const |
int | y () const |
int | r () const |
int | t () const |
int | w () const |
int | h () const |
bool | is_constant () const |
int | clampx (int x) const |
int | clampy (int y) const |
const Format & | format () const |
const Format & | full_size_format () const |
int | ydirection () const |
bool | black_outside () const |
ChannelMask | channels () const |
const GeneralInfo & | generalInfo () const |
const Info2D & | info2D () const |
int | first_frame () const |
int | last_frame () const |
void | format (const Format &f) |
void | full_size_format (const Format &f) |
Additional Inherited Members | |
Public Types inherited from DD::Image::Op | |
enum | HandlesMode { eNoHandles, eHandlesUncooked, eHandlesCooked, eHandlesMax } |
enum | PrevalidateResult { eFinished, eCancelled, eAbandoned } |
This is a tribool return value. Do not extend. | |
enum | HandleType { eNone, eMouseLeftClick, eMouseRightClick, eMouseMove, eMouseDrag, eMouseRelease, eSelectionChanged, eSelectionChangeFinished, eHandleDragTranslate, eHandleDragRotate, eHandleDragScale, eHandleDragPivot, eAllHandles } |
enum | ViewableModes { eViewableMode2D, eViewableMode3D, eViewableMode3D_2DReference } |
enum | GenerateType { OUTPUT_OP, ANY_CONTEXT, INPUT_OP, INPUT_OP_PEEK, EXECUTABLE, EXECUTABLE_SKIP, EXECUTABLE_INPUT, UICONTEXT_ONLY } |
enum | NodeContext { eNodeGraph, eTimeline, eOpGraph } |
enum | StatusFlags { StatusNone, StatusModal, StatusUseCallback } |
enum | PopUpScheme { ePU_Never, ePU_Done, ePU_Once, ePU_Default, ePU_Always } |
Pop-up schemes determine when pop-up messages are displayed for op errors. More... | |
typedef std::pair< int, DD::Image::Op * > | Output |
Combination of input number and pointer to Op. | |
typedef std::set< Output > | OutputSet |
Set of all outputs from this Op. | |
typedef std::map< Hash, std::vector< unsigned int > > | ItemSelectionList |
typedef bool( | EventCallback) (Op *op, EventContext eventCtx) |
Public Types inherited from DD::Image::IopInfoOwner | |
typedef IopInfo | Info |
Static Public Member Functions inherited from DD::Image::Iop | |
static Iop * | default_input (const OutputContext &) |
static Op * | default_input (const Op *op) |
static Channel | channel (const char *name) |
static const char * | channel_name (Channel c) |
Static Public Member Functions inherited from DD::Image::Op | |
static int | treeVersion () |
get the current tree version | |
static bool | nukeBusy () |
is nuke processing something on a parallel thread? | |
static Op * | create (Node *node, const char *name, Op *p_op) |
static Op * | create (const char *name, Op *p_op) |
static void | resetTimers () |
reset all the performance timers | |
static void | setTimingEnabled (bool enabled) |
turn performance timing on or off | |
static bool | isTimingEnabled () |
return whether performance timing is on or not | |
static const char * | script_result (bool py=false) |
static void | script_unlock () |
static void | all_forget_request () |
static void | new_request_pass () |
static double | callPendingClose (double seconds) |
static void | clearPendingClose () |
static Op * | error_op () |
static const char * | error_message () |
static void | clearAbortAndError () |
To be removed. | |
static void | SetDefaultPopUpEnable (bool lEnable) |
This is used by Nuke to indicate when ops using the default pop-up scheme should show pop-ups. Not recommended for customisation. | |
static const Description * | find_description (const char *name, const Op *op_) |
static int | message_f (char t, const char *,...) |
static int | message_vf (char t, const char *, va_list) |
static void | add_timeout (float t, TimeoutHandler, void *v=nullptr) |
static void | repeat_timeout (float t, TimeoutHandler, void *=nullptr) |
static bool | has_timeout (TimeoutHandler, void *=nullptr) |
static void | remove_timeout (TimeoutHandler, void *=nullptr) |
Public Attributes inherited from DD::Image::Op | |
const MetaData::Bundle * | metaCache |
Hash | metaCacheHash |
Static Public Attributes inherited from DD::Image::Iop | |
static bool | sPreserveCaches |
Static Public Attributes inherited from DD::Image::Op | |
static unsigned | current_request_pass |
static void(* | node_redraw_cb )(const Op *) |
static void(* | print_name_cb )(std::ostream &, const Op *) |
static void(* | status_callback )(const Op *, float, float, const char *, StatusFlags) |
Protected Member Functions inherited from DD::Image::Iop | |
Iop (Node *node) | |
virtual void | _invalidate () override |
virtual void | _open () override |
virtual void | _close () override |
virtual void | doFetchPlane (ImagePlane &imagePlane) |
bool | inUse () const override |
void | copy_info (int input) |
void | copy_info (int input, ChannelMask) |
void | copy_info () |
void | clear_info () |
void | merge_info (int input=0) |
void | merge_info (int input, ChannelMask) |
void | mergeFrameRange (int input) |
void | set_out_channels (ChannelMask m) |
void | set_out_channels (ChannelSetInit m) |
void | set_out_channels (Channel z) |
void | raw_channels_from (int n) |
void | set_out_channels (ChannelMask m, int n) |
Iop * | asIop (Op *op) const |
Transform * | getDefaultTransform () const |
template<class TileType > | |
void | doSample (float cx, float cy, float w, float h, Filter *, Pixel &out) |
template<class TileType > | |
float | do_sample_shadowmap (Iop *map, bool map_is_one_over_z, float cx, float cy, float W, float H, Filter *filter, float Pz) |
Protected Member Functions inherited from DD::Image::Op | |
Op (Node *node) | |
The constructor is protected so only subclasses can create the base class. | |
Op * | create (Node *node, const char *name) |
Op * | create (const char *name) |
HandlesMode | anyInputHandles (ViewerContext *) |
return if any of the inputs (recursively) wish to draw handles More... | |
HandlesMode | anyKnobHandles (ViewerContext *) |
return if any of the knobs on this node wish to draw handles More... | |
void | build_input_handles (ViewerContext *) |
void | build_knob_handles (ViewerContext *) |
void | disallowNoTrees () |
Call this to tell the op that it should always have op trees for normal behaviour (for internal use) | |
virtual HandlesMode | doAnyHandles (ViewerContext *ctx) |
virtual PrevalidateResult | doPreValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Protected Attributes inherited from DD::Image::Iop | |
ChannelSet | out_channels_ |
protected so validate() can directly modify it | |
int | raw_channels_from_ |
Protected Attributes inherited from DD::Image::Op | |
bool | _haveHash |
whether the _hash actually has been set by a call to invalidate(Hash) ever. | |
Protected Attributes inherited from DD::Image::IopInfoOwner | |
Info | info_ |
Convolves (filters) the input image by multiplying it by a horizontal vector of weights. The vector is assumed to be normalized and should be an odd size to not shift the image.
This operator may be combined with VConvolve to produce the equivalent of a Convolve operator with a NxM rectangular matrix, as long as that matrix is the result of multiplying a 1xM matrix by a Nx1 matrix. The cache is best used if you put the HConvolve after the VConvolve.
Many useful low-pass filters can be represented this way, or approximated. This is thus used by the Blur operator. High-pass filters can also be approximated by subtracting the result of a low-pass filtering from the original picture, Sharpen uses this for that.
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