Inherits DD::Image::Iop, and DD::Image::PlanarI.
Public Member Functions | |
const MetaData::Bundle & | _fetchMetaData (const char *key) |
Iop * | wrapped_iop () const |
Return Iop passed to constructor. | |
void | _invalidate () |
void | _validate (bool) |
void | _open () |
void | _close () |
void | knobs (Knob_Callback) |
int | knob_changed (Knob *k) |
virtual bool | can_clone () const |
virtual HandlesMode | doAnyHandles (ViewerContext *viewer) |
virtual void | inputsAttached () |
virtual int | knob_change_finished (Knob *k, bool changedByUser) |
virtual bool | onAction (const ViewerContext *c, const DD::Image::Flags f, void *d) |
void | build_handles (ViewerContext *) |
void | draw_handle (ViewerContext *) |
int | optional_input () const |
int | minimum_inputs () const |
int | maximum_inputs () const |
bool | test_input (int, Op *) const |
void | set_input (int, Op *, int, int) |
void | inputs (int n) |
void | setOutputContext (const OutputContext &c) |
void | append (Hash &) |
Op * | default_input (int) const |
int | split_input (int n) const |
float | uses_input (int) const |
const OutputContext & | inputContext (int n, int offset, OutputContext &) const |
const char * | node_shape () const |
unsigned | node_color () const |
const char * | node_help () const |
const char * | input_label (int, char *) const |
const char * | Class () const |
const char * | displayName () const |
std::string | docsPath () const |
void | _request (int x, int y, int r, int t, ChannelMask, int count) |
void | engine (int y, int x, int r, ChannelMask, Row &) |
bool | pass_transform () const |
void | in_channels (int, ChannelSet &) const |
bool | firstEngineRendersWholeRequest () const |
void | build_splits () |
virtual std::vector< DD::Image::OutputContext > | getPrevVersionsWanted () const |
NukeWrapper (PixelIop *op) | |
NukeWrapper (Iop *op) | |
NukeWrapper * | noMix () |
NukeWrapper * | noChannels () |
NukeWrapper * | noMask () |
NukeWrapper * | mixLuminance () |
NukeWrapper * | noUnpremult () |
NukeWrapper * | channels (ChannelSetInit i) |
NukeWrapper * | channelsRGBoptionalAlpha () |
~NukeWrapper () | |
ChannelMask | channels () const |
virtual const char * | gpuEngine_decl () const |
virtual const char * | gpuEngine_body () const |
virtual Hash | gpuEngine_shader_hash_at (double time) |
virtual int | gpuEngine_getNumRequiredTexUnits () const |
virtual void | gpuEngine_GL_begin (GPUContext *context) |
virtual void | gpuEngine_GL_end (GPUContext *context) |
virtual PlanarI * | getPlanarI () |
virtual void | doFetchPlane (DD::Image::ImagePlane &ip) |
Public Member Functions inherited from DD::Image::Iop | |
void | fetchPlane (ImagePlane &imagePlane) |
void | force_validate (bool for_real=true) override |
IopImpl * | pImpl () |
Iop * | iop () override |
Cast to an Iop. This is much cheaper and safer than using dynamic_cast. | |
const Iop * | iop () const override |
virtual | ~Iop () |
Iop * | input (int n) const |
Iop * | input (int n, int m) const |
Iop & | input0 () const |
Iop & | input1 () const |
Cache * | cache () const |
bool | cached () const |
void | cached (bool b) |
ChannelMask | out_channels () const |
int | raw_channels_from () const |
void | request (int x, int y, int r, int t, ChannelMask channels, int count) |
void | request (DD::Image::Box box, ChannelMask channels, int count) |
void | request (ChannelMask channels, int count) |
void | _copyState (Iop *input) |
const Box & | requestedBox () const |
const Box & | unclampedRequestedBox () const |
ChannelMask | requested_channels () const |
ChannelMask | multi_requested_channels () const |
ChannelMask | unclamped_requested_channels () const |
int | requested_count () const |
virtual void | get (int y, int x, int r, ChannelMask, Row &) |
void | at (int x, int y, Pixel &out) |
float | at (int x, int y, Channel) |
ChannelSet | peek (int x, int y, int r, int t, Pixel &out) |
bool | peek (int x, int y, int w, int h, ChannelMask pixelChannels, PixelCallbackI &callback) |
virtual Transform * | getTransform () |
virtual bool | set_texturemap (ViewerContext *, bool gl=true) |
virtual void | unset_texturemap (ViewerContext *) |
virtual bool | shade_GL (ViewerContext *, GeoInfo &) |
virtual void | vertex_shader (VertexContext &) |
virtual void | fragment_shader (const VertexContext &, Pixel &out) |
virtual void | displacement_shader (const VertexContext &vtx, VArray &out) |
virtual float | displacement_bound () const |
virtual void | blending_shader (const Pixel &in, Pixel &out) |
virtual void | render_state (GeoInfoRenderState &state) |
virtual void | sample (float cx, float cy, float w, float h, Filter *, Pixel &out) |
void | sample (float cx, float cy, float w, float h, Pixel &out) |
virtual void | sample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Filter *filter, Pixel &out) |
void | sample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Pixel &out) |
virtual float | sample_shadowmap (Iop *map, bool map_is_one_over_z, float cx, float cy, float W, float H, Filter *filter, float Pz) |
virtual void | gpuEngine_useTextureTransform (bool useTransform) |
GPU support code. More... | |
virtual void | gpuEngine_setupTextureTransform (const Matrix4 &postOpTransform) |
virtual Iop * | viewerPassThrough () const |
Public Member Functions inherited from DD::Image::Op | |
PrevalidateResult | preValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Op * | rootOp () const |
bool | preValidateAborted (int treeStartingVersion, PrevalidateResult &result) const |
const OutputSet & | getOutputs () const |
return all the outputs of this node | |
virtual void | setInputsValid (bool nowValid) |
set whether the input ops are valid (are for the right context) | |
bool | inputsValid () const |
return whether the input ops are valid (are for the right context) | |
bool | haveHash () const |
return true if the hash() value is meaningful and globally unique | |
const MetaData::Bundle & | fetchMetaData (const char *keyname) |
Node * | node () const |
DD::Image::NodeI * | getNode () const |
void | node (Node *v) |
Op * | firstOp () const |
void | firstOp (Op *v) |
Op * | parent () const |
void | parent (Op *lpOp) |
virtual void | detach () |
node has been deleted in DAG | |
virtual void | attach () |
node has been created in DAG | |
virtual void | pre_write_knobs () |
int | replace_knobs (Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt=nullptr) |
int | add_knobs (void(*f)(void *, Knob_Callback), void *, Knob_Callback) |
void | set_unlicensed () |
Knob * | knob (const char *name) const |
Knob * | knob (int) const |
bool | pushed () const |
bool | panel_visible () const |
bool | node_disabled () const |
bool | node_selected () const |
unsigned | node_gl_color () const |
void * | field (const char *name) |
void * | field (const char *name, int &type) |
void * | set_field (const char *name, const void *source, int size) |
void * | get_field (const char *name, void *dest, int size) |
void | beginHandle (HandleType command, ViewerContext *ctx, EventCallback *cb, int index, float x=0, float y=0, float z=0, ViewerContext::Cursor cursor=ViewerContext::kNoCursor) |
void | endHandle (ViewerContext *ctx) |
void | addTime (OpTimer::Category category, long long microsecondsCPU, long long microsecondsWall, bool isTopLevel=true) |
void | getPerformanceInfo (OpTimer::Category category, OpTimer::PerformanceInfo &info) const |
return the amount of CPU time taken by this op | |
virtual bool | inputs_clockwise () const |
whether unconnected inputs on the DAG should be arranged clockwise or anticlockwise (default) | |
virtual std::vector< int > | input_order () const |
virtual int | inputArrows (int nodeInputs) const |
bool | script_command (const char *command, bool py=true, bool eval=true) const |
bool | script_expand (const char *str) const |
HandlesMode | anyHandles (ViewerContext *ctx) |
void | add_draw_handle (ViewerContext *) |
virtual void | add_input_handle (int input, ViewerContext *) |
void | add_op_handle (ViewerContext *ctx) |
void | add_knob_handle (Knob *, ViewerContext *) |
virtual int | getViewableModes () const |
int | inputs () const |
int | node_inputs () const |
Op * | node_input (int, GenerateType=OUTPUT_OP) const |
Op * | node_input (int, GenerateType, const DD::Image::OutputContext *outputContext) const |
Op * | input_op (int n=0) const |
Op * | input (int) const |
int | inputNumber (int input, int offset) const |
Op * | input (int input, int offset) const |
Op * | input0 () const |
return the primary input More... | |
Op * | input1 () const |
return the second input, if it exists More... | |
const std::vector< Op * > & | getInputs () const |
const std::vector< Op * > & | getChildren () const |
void | set_input0 (Op *op) |
void | set_input (int i, Op *op) |
void | set_input (int i, Op &op) |
void | set_input (int input, int offset, Op *op) |
const OutputContext & | outputContext () const |
virtual const OutputContext * | inputUIContext (int n, OutputContext &) const |
const Hash & | hash () const |
virtual bool | frameTransformImplemented () const |
virtual bool | frameTransformDownstream (const OutputContext &context, unsigned int input, float inFrame, float &outFrame) const |
virtual bool | frameTransformUpstream (const OutputContext &context, unsigned int input, float outFrame, float &inFrame) const |
virtual DopeItemFlags::Mask | getDopeItemFlags () const |
virtual bool | shouldHideInDopeSheet (Knob *knob) const |
virtual DD::Image::Knob * | getDopeItemKnob () const |
virtual ViewSet | viewsProduced () const |
virtual ViewSet | viewsWantOn (int i) const |
virtual ViewSet | splitForViews () const |
bool | requested () const |
void | setRequested () |
void | forgetRequestShallow () |
void | forget_request () |
void | forget_request (std::set< Op * > &forgotten) |
DD::Image::Hash | curveHash () const |
bool | opCurrent () const |
virtual std::string | input_longlabel (int) const |
void | node_redraw () |
void | print_name (std::ostream &o) const |
NodeContext | nodeContext () const |
std::string | node_name () const |
void | invalidateSameHash () |
bool | invalidate () |
bool | invalidate (const Hash &hash) |
bool | update (const Box *=nullptr) |
void | asapUpdate () |
void | asapUpdate (const Box &box, int direction=0) |
void | validate (bool for_real=true) |
void | update_handles () const |
bool | valid () const |
Returns true if it has been validated - including if there was an error. More... | |
bool | real_valid () const |
Returns true if it has been real-validated - including if there was an error. More... | |
bool | inErrorState () const |
bool | inInvalidState () const |
bool | opened () const |
void | open () |
void | unopen () |
bool | running () const |
void | running (bool v) |
bool | not_closed () const |
void | close () |
void | callCloseAfter (double seconds) |
void | copyState (Op *input) |
bool | cached () const |
void | cached (bool b) |
virtual Executable * | executable () |
void | setKnobsToContext (const OutputContext &) |
void | gotoContext (const OutputContext &, bool update) |
void | progressFraction (double fraction, StatusFlags flags=StatusNone) |
void | progressFraction (int a, int b, StatusFlags flags=StatusNone) |
void | progressMessage (const char *fmt,...) |
void | progressModalMessage (const char *fmt,...) |
void | progressDismiss () |
int | slowness () const |
void | slowness (int newval) |
virtual bool | updateUI (const OutputContext &context) |
const Format & | input_format () const |
const OutputContext & | uiContext () const |
void | error (const char *fmt,...) |
void | warning (const char *fmt,...) |
void | critical (const char *fmt,...) |
void | debug (const char *fmt,...) |
void | abort () const |
Abort all trees the op is in. | |
bool | aborted () const |
True if one of the trees the op is in was aborted; ops should check this while processing and return quickly when true. | |
void | cancel () const |
Cancel all trees the op is in. Make sure you also call abort() to stop processing. | |
bool | cancelled () const |
True if one of the trees the op is in was cancelled (by user interaction) | |
bool | addToTree (OpTree *lpTree) |
Returns true if the op was added to the tree, or false if its reference count increased. | |
bool | removeFromTree (OpTree *lpTree) |
Returns false if the op was removed from the tree, or true if its reference count decreased. | |
bool | isInTree (OpTree *lpTree) const |
Checks if an op is in a particular tree, for debugging purposes. | |
bool | isInAnyTree () const |
Checks if an op is in any tree at all. | |
OpTreeHandler * | getTreeHandler () const |
Returns the treeHandler for a given Op. | |
bool | hasError () const |
bool | opOrChildHasError () const |
const Op * | getErroredOp () const |
void | setPopUpScheme (PopUpScheme lScheme) |
PopUpScheme | getPopUpScheme () const |
bool | arePopUpsEnabled () |
Returns whether a pop-up should be enabled for the next message, modifying internal data when necessary. | |
OpMessageHandler & | getMsgHandler () |
const OpMessageHandler & | getMsgHandler () const |
std::string | getDebugInfo () const |
Returns a string of debug information about the op. For internal use. | |
std::string | getDetailedDebugInfo () const |
bool | tryValidate (bool for_real=true) |
virtual GeoOp * | geoOp () |
Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const GeoOp * | geoOp () const |
virtual ParticleOp * | particleOp () |
Cast to a ParticleOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const ParticleOp * | particleOp () const |
virtual DeepOnlyOp * | deepOnlyOp () |
Cast to a DeepOnlyOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const DeepOnlyOp * | deepOnlyOp () const |
Op * | get (const Description *description) |
Public Member Functions inherited from DD::Image::IopInfoOwner | |
const Info & | info () const |
int | x () const |
int | y () const |
int | r () const |
int | t () const |
int | w () const |
int | h () const |
bool | is_constant () const |
int | clampx (int x) const |
int | clampy (int y) const |
const Format & | format () const |
const Format & | full_size_format () const |
int | ydirection () const |
bool | black_outside () const |
ChannelMask | channels () const |
const GeneralInfo & | generalInfo () const |
const Info2D & | info2D () const |
int | first_frame () const |
int | last_frame () const |
void | format (const Format &f) |
void | full_size_format (const Format &f) |
Static Public Member Functions | |
static Op * | unwrap (Op *op) |
Static Public Member Functions inherited from DD::Image::Iop | |
static Iop * | default_input (const OutputContext &) |
static Op * | default_input (const Op *op) |
static Channel | channel (const char *name) |
static const char * | channel_name (Channel c) |
Static Public Member Functions inherited from DD::Image::Op | |
static int | treeVersion () |
get the current tree version | |
static bool | nukeBusy () |
is nuke processing something on a parallel thread? | |
static Op * | create (Node *node, const char *name, Op *p_op) |
static Op * | create (const char *name, Op *p_op) |
static void | resetTimers () |
reset all the performance timers | |
static void | setTimingEnabled (bool enabled) |
turn performance timing on or off | |
static bool | isTimingEnabled () |
return whether performance timing is on or not | |
static const char * | script_result (bool py=false) |
static void | script_unlock () |
static void | all_forget_request () |
static void | new_request_pass () |
static double | callPendingClose (double seconds) |
static void | clearPendingClose () |
static Op * | error_op () |
static const char * | error_message () |
static void | clearAbortAndError () |
To be removed. | |
static void | SetDefaultPopUpEnable (bool lEnable) |
This is used by Nuke to indicate when ops using the default pop-up scheme should show pop-ups. Not recommended for customisation. | |
static const Description * | find_description (const char *name, const Op *op_) |
static int | message_f (char t, const char *,...) |
static int | message_vf (char t, const char *, va_list) |
static void | add_timeout (float t, TimeoutHandler, void *v=nullptr) |
static void | repeat_timeout (float t, TimeoutHandler, void *=nullptr) |
static bool | has_timeout (TimeoutHandler, void *=nullptr) |
static void | remove_timeout (TimeoutHandler, void *=nullptr) |
Protected Types | |
enum | MaskFrom { FROM_MASK, FROM_INPUT, FROM_OUTPUT } |
Protected Member Functions | |
void | mix_luminance (const Row &, Row &, ChannelMask, int, int) const |
void | get_from_iop (const Row &, int, int, int, ChannelMask, Row &) const |
void | merge (const float *, const float *, float *, const float *, int, int, int, int) const |
void | mix (const Row &, Row &, ChannelMask, int, int) const |
void | knobsAtTheEnd () |
Protected Member Functions inherited from DD::Image::Iop | |
Iop (Node *node) | |
bool | inUse () const override |
void | copy_info (int input) |
void | copy_info (int input, ChannelMask) |
void | copy_info () |
void | clear_info () |
void | merge_info (int input=0) |
void | merge_info (int input, ChannelMask) |
void | mergeFrameRange (int input) |
void | set_out_channels (ChannelMask m) |
void | set_out_channels (ChannelSetInit m) |
void | set_out_channels (Channel z) |
void | raw_channels_from (int n) |
void | set_out_channels (ChannelMask m, int n) |
Iop * | asIop (Op *op) const |
Transform * | getDefaultTransform () const |
template<class TileType > | |
void | doSample (float cx, float cy, float w, float h, Filter *, Pixel &out) |
template<class TileType > | |
float | do_sample_shadowmap (Iop *map, bool map_is_one_over_z, float cx, float cy, float W, float H, Filter *filter, float Pz) |
Protected Member Functions inherited from DD::Image::Op | |
Op (Node *node) | |
The constructor is protected so only subclasses can create the base class. | |
Op * | create (Node *node, const char *name) |
Op * | create (const char *name) |
HandlesMode | anyInputHandles (ViewerContext *) |
return if any of the inputs (recursively) wish to draw handles More... | |
HandlesMode | anyKnobHandles (ViewerContext *) |
return if any of the knobs on this node wish to draw handles More... | |
void | build_input_handles (ViewerContext *) |
void | build_knob_handles (ViewerContext *) |
void | disallowNoTrees () |
Call this to tell the op that it should always have op trees for normal behaviour (for internal use) | |
virtual PrevalidateResult | doPreValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Protected Attributes | |
Iop * | iop |
ChannelSet | channels_ |
Channel | unpremult |
Channel | maskChannelMask_ |
Channel | maskChannelInput_ |
bool | process_mask |
bool | keep_alpha_pulldown |
float | mix_ |
float | mix_luminance_ |
int | mix_luminance_colorspace_ |
GUI color space index: Only YCbCr although can allow Lab as well (commented out). | |
bool | enable_mix_luminance_ |
bool | invert_unpremult |
bool | invert_mask |
bool | fringe |
bool | inject |
int | flags |
int | mask_input |
ChannelSet | outchannels |
ChannelSet | enable_mask |
Channel | maskChannelI |
enum DD::Image::NukeWrapper::MaskFrom | maskFromI |
Channel | maskInjectI |
int | split_mask_input |
Protected Attributes inherited from DD::Image::Iop | |
ChannelSet | out_channels_ |
protected so validate() can directly modify it | |
int | raw_channels_from_ |
Protected Attributes inherited from DD::Image::Op | |
bool | _haveHash |
whether the _hash actually has been set by a call to invalidate(Hash) ever. | |
Protected Attributes inherited from DD::Image::IopInfoOwner | |
Info | info_ |
Friends | |
class | NukeWrapperImpl |
Additional Inherited Members | |
Public Types inherited from DD::Image::Op | |
enum | HandlesMode { eNoHandles, eHandlesUncooked, eHandlesCooked, eHandlesMax } |
enum | PrevalidateResult { eFinished, eCancelled, eAbandoned } |
This is a tribool return value. Do not extend. | |
enum | HandleType { eNone, eMouseLeftClick, eMouseRightClick, eMouseMove, eMouseDrag, eMouseRelease, eSelectionChanged, eSelectionChangeFinished, eHandleDragTranslate, eHandleDragRotate, eHandleDragScale, eHandleDragPivot, eAllHandles } |
enum | ViewableModes { eViewableMode2D, eViewableMode3D, eViewableMode3D_2DReference } |
enum | GenerateType { OUTPUT_OP, ANY_CONTEXT, INPUT_OP, INPUT_OP_PEEK, EXECUTABLE, EXECUTABLE_SKIP, EXECUTABLE_INPUT, UICONTEXT_ONLY } |
enum | NodeContext { eNodeGraph, eTimeline, eOpGraph } |
enum | StatusFlags { StatusNone, StatusModal, StatusUseCallback } |
enum | PopUpScheme { ePU_Never, ePU_Done, ePU_Once, ePU_Default, ePU_Always } |
Pop-up schemes determine when pop-up messages are displayed for op errors. More... | |
typedef std::pair< int, DD::Image::Op * > | Output |
Combination of input number and pointer to Op. | |
typedef std::set< Output > | OutputSet |
Set of all outputs from this Op. | |
typedef std::map< Hash, std::vector< unsigned int > > | ItemSelectionList |
typedef bool( | EventCallback) (Op *op, EventContext eventCtx) |
Public Types inherited from DD::Image::IopInfoOwner | |
typedef IopInfo | Info |
Public Attributes inherited from DD::Image::Op | |
const MetaData::Bundle * | metaCache |
Hash | metaCacheHash |
Static Public Attributes inherited from DD::Image::Iop | |
static bool | sPreserveCaches |
Static Public Attributes inherited from DD::Image::Op | |
static unsigned | current_request_pass |
static void(* | node_redraw_cb )(const Op *) |
static void(* | print_name_cb )(std::ostream &, const Op *) |
static void(* | status_callback )(const Op *, float, float, const char *, StatusFlags) |
Provides user-friendly masking and channel-selection controls to any operator. This makes the implementation of the operators much simpler and allows the basic operators to be much faster when used outside Nuke.
The wrapper uses the in_channels() and out_channels() calls of the subclass to figure out what channels it needs from it, intesects this with the user-settable channel selector, and only asks the subclass to calculate those. All other channels will be copied unchanged from input0(). The user can also select a "mask" channel, this is used to mix the original and final results. It can also do a constant dissolve between the input and result, controlled by the enable knob on the control panel.
Much work is done to avoid calling the inner operator for any data that is not going to be used. Zero channels are detected and skipped, and the mask is checked first and only the region inside it is requested.
NukeWrapper::NukeWrapper | ( | PixelIop * | op | ) |
If the NukeWrapper knows the wrapped Iop is a PixelIop subclass, it will call PixelIop::pixel_engine() directly, as this saves a lot of memory and cache space because it avoids getting the input pixels twice. This also enables the unpremultiply controls.
The op's engine() will not be called, so you should not override the PixelIop::engine(). If the subclass does, be sure to cast back to an Iop so that the Iop constructor is called.
References DD::Image::Iop::iop(), MAX(), DD::Image::Op::minimum_inputs(), and DD::Image::Op::parent().
NukeWrapper::NukeWrapper | ( | Iop * | op | ) |
The constructor takes a pointer to the Iop to "wrap". By default the full capabilities of the NukeWrapper are enabled, you can use the noMix(), noChannels(), noMask(), and noPremult() methods to turn off controls immediately after the constructor.
References DD::Image::Iop::iop(), MAX(), DD::Image::Op::minimum_inputs(), and DD::Image::Op::parent().
NukeWrapper::~NukeWrapper | ( | ) |
This deletes the iop!
References DD::Image::Iop::iop().
Helper function, which unwraps an Op from a NukeWrapper if it is within one and returns the inner op, or just returns the op.
|
virtual |
Calls invalidate() on the Iop.
Reimplemented from DD::Image::Iop.
References DD::Image::Op::hash(), DD::Image::Op::invalidate(), DD::Image::Op::invalidateSameHash(), and DD::Image::Iop::iop().
|
virtual |
Calls validate() on the Iop, and figures out the output channels based on the channel selectors, mask, and out_channels of the iop.
Reimplemented from DD::Image::Iop.
References DD::Image::IopInfoOwner::black_outside(), DD::Image::IopInfoOwner::channels(), DD::Image::Op::error(), DD::Image::IopInfoOwner::info(), DD::Image::IopInfoOwner::info_, DD::Image::Iop::input(), DD::Image::Iop::input0(), DD::Image::Op::inputNumber(), DD::Image::Box::intersect(), DD::Image::Op::invalidate(), DD::Image::Iop::iop(), DD::Image::Box::merge(), DD::Image::Iop::out_channels(), DD::Image::Iop::out_channels_, DD::Image::Iop::set_out_channels(), DD::Image::Op::slowness(), and DD::Image::Op::validate().
|
virtual |
Calls open() on the wrapped Iop
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::_open(), DD::Image::Iop::input(), DD::Image::Iop::iop(), DD::Image::Op::open(), and DD::Image::Iop::out_channels().
|
virtual |
Calls close() on the wrapped Iop.
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::_close(), DD::Image::Op::close(), and DD::Image::Iop::iop().
|
virtual |
The knobs this creates are controlled by the flags argument sent to the constructor. The iop's knobs() function is called in the middle of this, after the channels and before the mask knobs are made.
Reimplemented from DD::Image::Op.
References DD::Image::Bool_knob(), DD::Image::Knob::DISABLED, DD::Image::Knob::DO_NOT_WRITE, DD::Image::Knob::EARLY_STORE, DD::Image::Float_knob(), DD::Image::Input_Channel_knob(), DD::Image::INVISIBLE, DD::Image::Knob::INVISIBLE, DD::Image::Iop::iop(), DD::Image::Op::knobs(), DD::Image::Newline(), DD::Image::Knob::NO_ALPHA_PULLDOWN, DD::Image::Knob::NODEGRAPH_ONLY, DD::Image::Obsolete_knob(), DD::Image::SetFlags(), and DD::Image::Tooltip().
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Shows only the relevant maskChannel control depending on whether the mask input is connected and being used. This avoids questions about what happens when you set both of them (the answer is that the maskChannelInput is used and the mask input is ignored).
This also calls knob_changed() on the wrapped Iop.
Reimplemented from DD::Image::Op.
References DD::Image::Knob::enable(), DD::Image::Knob::hide(), DD::Image::Knob::inputChange, DD::Image::Iop::iop(), DD::Image::Knob::is(), DD::Image::Op::knob(), DD::Image::Op::knob_changed(), DD::Image::Op::node_input(), DD::Image::Knob::show(), and DD::Image::Knob::showPanel.
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Passed through to the iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::draw_handle(), and DD::Image::Iop::iop().
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Returns the Iop's result. If the Iop actually has any optional inputs, the NukeWrapper's optional mask input is inserted after them.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::optional_input().
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Returns the result from the iop plus 1 for the mask
Reimplemented from DD::Image::Op.
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Returns the result from the iop plus 1 for the mask
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), MAX(), and DD::Image::Op::maximum_inputs().
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Returns the result from the wrapped iop for any input other than 0. For input 0 only Iop's are allowed, make sure you don't wrap an operator that expects something else!
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::iop(), and DD::Image::Iop::test_input().
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Change the corresponding input of the wrapped op.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::set_input().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::setOutputContext().
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Returns the result from the wrapped iop for any input other than 0. For input 0 it uses the default Iop input (a black image)
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::default_input(), and DD::Image::Iop::iop().
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Returns the result from the iop. The Iop must not return < 1 for n == 0! And it currently screws up if anything other than 1 is returned...
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::split_input().
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Returns the result from the iop, except if the Mix slider is turned off it returns 1 for input 0 and 0 for all others.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), lerp(), DD::Image::Op::uses_input(), and DD::Image::IopInfoOwner::x().
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Passed through to the iop. Any changes it makes to input 0 will also effect the masked-off area or the turned-off channels, which may not be what the user expects.
Reimplemented from DD::Image::Op.
References DD::Image::Op::inputContext(), DD::Image::Iop::iop(), and DD::Image::Op::outputContext().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::node_shape().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::node_color().
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Passed through to the wrapped iop.
Implements DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::node_help().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::input_label(), and DD::Image::Iop::iop().
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Returns the result from the iop.
Implements DD::Image::Op.
References DD::Image::Op::Class(), and DD::Image::Iop::iop().
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Returns the result from the iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::displayName(), and DD::Image::Iop::iop().
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Returns the result from the iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::docsPath(), and DD::Image::Iop::iop().
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Calls request() on the inner Iop, which will usually cause a request() to be done of the inputs to this Iop. If the mask or blending is enabled this will also call request() on input0() and this usually results in a count of 2 and the cache being enabled on the input.
If the op is a PixelIop request() of the input is called with count = 0, which should prevent the cache from being created.
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::input(), DD::Image::Iop::input0(), DD::Image::Iop::iop(), and DD::Image::Iop::request().
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Calls engine() of the Iop, and (depending on the settings) this also reads raw data in from the input and mixes it together with the iop output to produce the final image.
If the operator is a PixelIop, PixelIop::pixel_engine() is called directly to avoid having to read a row twice from the input.
If a mask is enabled and the process-mask flag is off, the mask is looked at first, and only the non-zero region is requested with the x and r arguments to the iop's engine. If the mask is completely blank no line is asked for at all. Make sure your wrapped Iop can handle x and r changing.
Implements DD::Image::Iop.
References DD::Image::Iop::get(), DD::Image::Iop::in_channels(), DD::Image::Iop::input0(), and DD::Image::Iop::iop().
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Fairly complex, this returns the correct set taking into account the in_channels() of the Iop, and the settings of premult, mask, and the mix slider.
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::in_channels(), and DD::Image::Iop::iop().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::firstEngineRendersWholeRequest(), and DD::Image::Iop::iop().
NukeWrapper * NukeWrapper::noMix | ( | ) |
You can call this immediately after the constructor to remove the "mix" control. You don't want this if your operator has a mixing or amplitude control of it's own.
NukeWrapper * NukeWrapper::noChannels | ( | ) |
You can call this immediately after the constructor to remove the channel selector controls. You don't want this if your operator does not naturally operate on all channels.
Returns this to allow you to call this in the same statement as the constructor.
NukeWrapper * NukeWrapper::noMask | ( | ) |
You can call this immediately after the constructor to remove the "mask" control and the extra mask input. You don't want this if your operator has it's own masking or some other way of using a channel to control it's amplitude.
NukeWrapper * NukeWrapper::mixLuminance | ( | ) |
You can call this immediately after the constructor to enable the "luminance mix" control. The control is a slider. Changing the slider to any value between 0-1 will mix the original luminance channel (i.e. Y) with altered luminance. The value 0 meaning that the altered luminance will be used, and 1 being the original luminance. Note that for conversion it uses YCbCr color space. The default state of this control is off and "mix luminance" value is 0.
NukeWrapper * NukeWrapper::noUnpremult | ( | ) |
You can call this immediately after the constructor to remove the "unpremult by" control. You don't want this if your operator requires premultiplied images.
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get the PlanarI for this NukeWrapper; this returns NULL if it prefers row-based access; or a pointer to the PlanarI describing the plane preferences if it prefers planar access
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::getPlanarI(), and DD::Image::Iop::iop().
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get the image data as a plane; will pass-through if possible, otherwise may fall back to row-based processing.
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::doFetchPlane(), DD::Image::Iop::fetchPlane(), and DD::Image::Iop::iop().
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