Inherits DD::Image::PixelIop.
Public Types | |
enum | { NORAMP, LINEAR, SMOOTH0, SMOOTH1, SMOOTH } |
Public Types inherited from DD::Image::Op | |
enum | HandlesMode { eNoHandles, eHandlesUncooked, eHandlesCooked, eHandlesMax } |
enum | PrevalidateResult { eFinished, eCancelled, eAbandoned } |
This is a tribool return value. Do not extend. | |
enum | HandleType { eNone, eMouseLeftClick, eMouseRightClick, eMouseMove, eMouseDrag, eMouseRelease, eSelectionChanged, eSelectionChangeFinished, eHandleDragTranslate, eHandleDragRotate, eHandleDragScale, eHandleDragPivot, eAllHandles } |
enum | ViewableModes { eViewableMode2D, eViewableMode3D, eViewableMode3D_2DReference } |
enum | GenerateType { OUTPUT_OP, ANY_CONTEXT, INPUT_OP, INPUT_OP_PEEK, EXECUTABLE, EXECUTABLE_SKIP, EXECUTABLE_INPUT, UICONTEXT_ONLY } |
enum | NodeContext { eNodeGraph, eTimeline, eOpGraph } |
enum | StatusFlags { StatusNone, StatusModal, StatusUseCallback } |
enum | PopUpScheme { ePU_Never, ePU_Done, ePU_Once, ePU_Default, ePU_Always } |
Pop-up schemes determine when pop-up messages are displayed for op errors. More... | |
enum | VersionComponents { eMajor, eMinor, ePoint, eRevision } |
typedef std::pair< int, DD::Image::Op * > | Output |
Combination of input number and pointer to Op. | |
typedef std::set< Output > | OutputSet |
Set of all outputs from this Op. | |
typedef std::map< Hash, std::vector< unsigned int > > | ItemSelectionList |
typedef bool( | EventCallback) (Op *op, EventContext eventCtx) |
using | VersionInfo = std::tuple< int, int, int, int > |
Public Types inherited from DD::Image::IopInfoOwner | |
typedef IopInfo | Info |
Public Member Functions | |
void | calculate_guides () |
virtual bool | draw_engine (int y, int x, int r, float *buffer)=0 |
DrawIop (Node *node) | |
void | input_knobs (Knob_Callback) |
void | output_knobs (Knob_Callback, bool ramp=true) |
int | optional_input () const |
int | minimum_inputs () const |
int | maximum_inputs () const |
Op * | default_input (int) const |
float | uses_input (int) const |
const char * | input_label (int, char *) const |
unsigned | node_color () const |
Public Member Functions inherited from DD::Image::PixelIop | |
PixelIop (Node *node) | |
unsigned | node_color () const override |
OpHints | opHints () const override |
Public Member Functions inherited from DD::Image::Iop | |
void | fetchPlane (ImagePlane &imagePlane) |
virtual PlanarI * | getPlanarI () |
void | force_validate (bool for_real=true) override |
IopImpl * | pImpl () |
Iop * | iop () override |
Cast to an Iop. This is much cheaper and safer than using dynamic_cast. | |
const Iop * | iop () const override |
virtual | ~Iop () |
bool | test_input (int, Op *) const override |
Op * | default_input (int) const override |
Iop * | input (int n) const |
Iop * | input (int n, int m) const |
Iop & | input0 () const |
Iop & | input1 () const |
Cache * | cache () const |
bool | cached () const |
void | cached (bool b) |
ChannelMask | out_channels () const |
int | raw_channels_from () const |
virtual bool | pass_transform () const |
void | request (int x, int y, int r, int t, ChannelMask channels, int count) |
void | request (DD::Image::Box box, ChannelMask channels, int count) |
void | request (ChannelMask channels, int count) |
void | _copyState (Iop *input) |
const Box & | requestedBox () const |
const Box & | unclampedRequestedBox () const |
ChannelMask | requested_channels () const |
ChannelMask | multi_requested_channels () const |
ChannelMask | unclamped_requested_channels () const |
int | requested_count () const |
virtual void | get (int y, int x, int r, ChannelMask, Row &) |
void | at (int x, int y, Pixel &out) |
float | at (int x, int y, Channel) |
ChannelSet | peek (int x, int y, int r, int t, Pixel &out) |
bool | peek (int x, int y, int w, int h, ChannelMask pixelChannels, PixelCallbackI &callback) |
virtual Transform * | getTransform () |
virtual bool | set_texturemap (ViewerContext *, bool gl=true) |
virtual TextureImage | get_texturemap (ViewerContext *ctx) |
virtual void | unset_texturemap (ViewerContext *) |
virtual bool | shade_GL (ViewerContext *, GeoInfo &) |
virtual void | vertex_shader (VertexContext &) |
virtual void | fragment_shader (const VertexContext &, Pixel &out) |
virtual void | displacement_shader (const VertexContext &vtx, VArray &out) |
virtual float | displacement_bound () const |
virtual void | blending_shader (const Pixel &in, Pixel &out) |
virtual void | render_state (GeoInfoRenderState &state) |
virtual void | sample (float cx, float cy, float w, float h, Filter *, Pixel &out) |
void | sample (float cx, float cy, float w, float h, Pixel &out) |
virtual void | sample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Filter *filter, Pixel &out) |
void | sample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Pixel &out) |
virtual float | sample_shadowmap (Iop *map, bool map_is_one_over_z, float cx, float cy, float W, float H, Filter *filter, float Pz) |
void | build_handles (ViewerContext *) override |
virtual void | inputsAttached () |
virtual void | gpuEngine_useTextureTransform (bool useTransform) |
GPU support code. More... | |
virtual void | gpuEngine_setupTextureTransform (const Matrix4 &postOpTransform) |
virtual const char * | gpuEngine_decl () const |
virtual const char * | gpuEngine_body () const |
virtual Hash | gpuEngine_shader_hash_at (double time) |
virtual int | gpuEngine_getNumRequiredTexUnits () const |
virtual void | gpuEngine_GL_begin (GPUContext *context) |
virtual void | gpuEngine_GL_end (GPUContext *context) |
virtual Iop * | viewerPassThrough () const |
Public Member Functions inherited from DD::Image::Op | |
PrevalidateResult | preValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Op * | rootOp () const |
bool | preValidateAborted (int treeStartingVersion, PrevalidateResult &result) const |
const OutputSet & | getOutputs () const |
return all the outputs of this node | |
virtual void | setInputsValid (bool nowValid) |
set whether the input ops are valid (are for the right context) | |
bool | inputsValid () const |
return whether the input ops are valid (are for the right context) | |
virtual bool | can_clone () const |
returns whether or not an op can be cloned in the dag | |
bool | haveHash () const |
return true if the hash() value is meaningful and globally unique | |
virtual std::vector< DD::Image::OutputContext > | getPrevVersionsWanted () const |
virtual const MetaData::Bundle & | _fetchMetaData (const char *keyname) |
const MetaData::Bundle & | fetchMetaData (const char *keyname) |
Node * | node () const |
DD::Image::NodeI * | getNode () const |
void | node (Node *v) |
Op * | firstOp () const |
void | firstOp (Op *v) |
Op * | parent () const |
void | parent (Op *lpOp) |
virtual void | detach () |
node has been deleted in DAG | |
virtual void | attach () |
node has been created in DAG | |
virtual void | pre_write_knobs () |
virtual void | knobs (Knob_Callback) |
int | replace_knobs (Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt=nullptr) |
int | add_knobs (void(*f)(void *, Knob_Callback), void *, Knob_Callback) |
void | set_unlicensed () |
Knob * | knob (const char *name) const |
Knob * | knob (int) const |
bool | pushed () const |
bool | panel_visible () const |
bool | node_disabled () const |
bool | node_selected () const |
unsigned | node_gl_color () const |
void * | field (const char *name) |
void * | field (const char *name, int &type) |
void * | set_field (const char *name, const void *source, int size) |
void * | get_field (const char *name, void *dest, int size) |
void | beginHandle (HandleType command, ViewerContext *ctx, EventCallback *cb, int index, float x=0, float y=0, float z=0, ViewerContext::Cursor cursor=ViewerContext::kNoCursor) |
void | endHandle (ViewerContext *ctx) |
virtual int | knob_change_finished (Knob *knob, bool changedByUser=true) |
void | addTime (OpTimer::Category category, long long microsecondsCPU, long long microsecondsWall, bool isTopLevel=true) |
void | getPerformanceInfo (OpTimer::Category category, OpTimer::PerformanceInfo &info) const |
return the amount of CPU time taken by this op | |
virtual bool | inputs_clockwise () const |
whether unconnected inputs on the DAG should be arranged clockwise or anticlockwise (default) | |
virtual std::vector< int > | input_order () const |
virtual int | inputArrows (int nodeInputs) const |
bool | script_command (const char *command, bool py=true, bool eval=true) const |
bool | script_expand (const char *str) const |
HandlesMode | anyHandles (ViewerContext *ctx) |
void | add_draw_handle (ViewerContext *) |
virtual void | add_input_handle (int input, ViewerContext *) |
void | add_op_handle (ViewerContext *ctx) |
void | add_knob_handle (Knob *, ViewerContext *) |
virtual int | getViewableModes () const |
int | inputs () const |
int | node_inputs () const |
Op * | node_input (int, GenerateType=OUTPUT_OP) const |
Op * | node_input (int, GenerateType, const DD::Image::OutputContext *outputContext) const |
Op * | input_op (int n=0) const |
virtual void | inputs (int n) |
Op * | input (int) const |
int | inputNumber (int input, int offset) const |
Op * | input (int input, int offset) const |
Op * | input0 () const |
return the primary input More... | |
Op * | input1 () const |
return the second input, if it exists More... | |
const std::vector< Op * > & | getInputs () const |
const std::vector< Op * > & | getChildren () const |
virtual void | set_input (int i, Op *op, int input, int offset) |
void | set_input0 (Op *op) |
void | set_input (int i, Op *op) |
void | set_input (int i, Op &op) |
void | set_input (int input, int offset, Op *op) |
const OutputContext & | outputContext () const |
virtual void | setOutputContext (const OutputContext &c) |
virtual void | append (Hash &) |
virtual void | build_splits () |
virtual int | split_input (int) const |
virtual const OutputContext & | inputContext (int n, int offset, OutputContext &) const |
virtual const OutputContext * | inputUIContext (int n, OutputContext &) const |
const Hash & | hash () const |
virtual bool | frameTransformImplemented () const |
virtual bool | frameTransformDownstream (const OutputContext &context, unsigned int input, float inFrame, float &outFrame) const |
virtual bool | frameTransformUpstream (const OutputContext &context, unsigned int input, float outFrame, float &inFrame) const |
virtual DopeItemFlags::Mask | getDopeItemFlags () const |
virtual bool | shouldHideInDopeSheet (Knob *knob) const |
virtual DD::Image::Knob * | getDopeItemKnob () const |
virtual ViewSet | viewsProduced () const |
virtual ViewSet | viewsWantOn (int i) const |
virtual ViewSet | splitForViews () const |
bool | requested () const |
void | setRequested () |
void | forgetRequestShallow () |
void | forget_request () |
void | forget_request (std::set< Op * > &forgotten) |
virtual const char * | node_shape () const |
DD::Image::Hash | curveHash () const |
bool | opCurrent () const |
virtual const char * | node_help () const =0 |
virtual std::string | input_longlabel (int) const |
void | node_redraw () |
void | print_name (std::ostream &o) const |
NodeContext | nodeContext () const |
std::string | node_name () const |
void | invalidateSameHash () |
bool | invalidate () |
bool | invalidate (const Hash &hash) |
bool | update (const Box *=nullptr) |
void | asapUpdate () |
void | asapUpdate (const Box &box, int direction=0) |
void | validate (bool for_real=true) |
void | update_handles () const |
bool | valid () const |
Returns true if it has been validated - including if there was an error. More... | |
bool | real_valid () const |
Returns true if it has been real-validated - including if there was an error. More... | |
bool | inErrorState () const |
bool | inInvalidState () const |
bool | opened () const |
void | open () |
void | unopen () |
bool | running () const |
void | running (bool v) |
bool | not_closed () const |
void | close () |
void | callCloseAfter (double seconds) |
void | copyState (Op *input) |
bool | cached () const |
void | cached (bool b) |
virtual Executable * | executable () |
void | setKnobsToContext (const OutputContext &) |
void | gotoContext (const OutputContext &, bool update) |
void | progressFraction (double fraction, StatusFlags flags=StatusNone) |
void | progressFraction (int a, int b, StatusFlags flags=StatusNone) |
void | progressMessage (const char *fmt,...) |
void | progressModalMessage (const char *fmt,...) |
void | progressDismiss () |
int | slowness () const |
void | slowness (int newval) |
virtual bool | firstEngineRendersWholeRequest () const |
virtual bool | updateUI (const OutputContext &context) |
const Format & | input_format () const |
const OutputContext & | uiContext () const |
void | error (const char *fmt,...) |
void | warning (const char *fmt,...) |
void | critical (const char *fmt,...) |
void | debug (const char *fmt,...) |
void | abort () const |
Abort all trees the op is in. | |
bool | aborted () const |
True if one of the trees the op is in was aborted; ops should check this while processing and return quickly when true. | |
void | cancel () const |
Cancel all trees the op is in. Make sure you also call abort() to stop processing. | |
bool | cancelled () const |
True if one of the trees the op is in was cancelled (by user interaction) | |
bool | addToTree (OpTree *lpTree) |
Returns true if the op was added to the tree, or false if its reference count increased. | |
bool | removeFromTree (OpTree *lpTree) |
Returns false if the op was removed from the tree, or true if its reference count decreased. | |
bool | isInTree (OpTree *lpTree) const |
Checks if an op is in a particular tree, for debugging purposes. | |
bool | isInAnyTree () const |
Checks if an op is in any tree at all. | |
OpTreeHandler * | getTreeHandler () const |
Returns the treeHandler for a given Op. | |
bool | hasError () const |
bool | opOrChildHasError () const |
const Op * | getErroredOp () const |
void | setPopUpScheme (PopUpScheme lScheme) |
PopUpScheme | getPopUpScheme () const |
bool | arePopUpsEnabled () |
Returns whether a pop-up should be enabled for the next message, modifying internal data when necessary. | |
OpMessageHandler & | getMsgHandler () |
const OpMessageHandler & | getMsgHandler () const |
std::string | getDebugInfo () const |
Returns a string of debug information about the op. For internal use. | |
std::string | getDetailedDebugInfo () const |
bool | tryValidate (bool for_real=true) |
virtual GeoOp * | geoOp () |
Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const GeoOp * | geoOp () const |
virtual ParticleOp * | particleOp () |
Cast to a ParticleOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const ParticleOp * | particleOp () const |
virtual DeepOnlyOp * | deepOnlyOp () |
Cast to a DeepOnlyOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const DeepOnlyOp * | deepOnlyOp () const |
virtual std::string | getLibraryName () const |
Return a label and version string to display library version info for the Node. | |
virtual VersionInfo | getLibraryVersion () const |
virtual const char * | Class () const =0 |
const std::string | libraryDisplayName () const |
virtual const char * | displayName () const |
virtual std::string | docsPath () const |
virtual bool | onAction (const ViewerContext *c, const DD::Image::Flags f, void *d) |
Op * | get (const Description *description) |
Public Member Functions inherited from DD::Image::IopInfoOwner | |
const Info & | info () const |
int | x () const |
int | y () const |
int | r () const |
int | t () const |
int | w () const |
int | h () const |
bool | is_constant () const |
int | clampx (int x) const |
int | clampy (int y) const |
const Format & | format () const |
const Format & | full_size_format () const |
int | ydirection () const |
bool | black_outside () const |
ChannelMask | channels () const |
const GeneralInfo & | generalInfo () const |
const Info2D & | info2D () const |
int | first_frame () const |
int | last_frame () const |
void | format (const Format &f) |
void | full_size_format (const Format &f) |
Public Attributes | |
ChannelSet | channelset |
ChannelSet | premult |
float | color1 [4] |
float | color0 [4] |
Colors for the ramp. | |
int | ramp_type |
double | x0 |
double | y0 |
double | x1 |
double | y1 |
Control points for ramp. | |
float | X |
float | Y |
Slopes of lines through the control points. | |
float | deltaX |
Rate of color change horizontally. | |
float | opacity_ |
Channel | maskChannelMask_ |
Channel | maskChannelInput_ |
bool | replace |
bool | invert |
bool | invert_mask |
bool | inject |
int | cliptype |
Public Attributes inherited from DD::Image::Op | |
const MetaData::Bundle * | metaCache |
Hash | metaCacheHash |
Protected Member Functions | |
void | _validate (bool) |
void | _validate (bool, int x, int y, int r, int t) |
void | pixel_engine (const Row &, int y, int x, int r, ChannelMask, Row &) |
void | in_channels (int, ChannelSet &) const |
HandlesMode | doAnyHandles (ViewerContext *) |
void | build_handles (ViewerContext *) |
void | draw_handle (ViewerContext *) |
int | knob_changed (Knob *) |
Protected Member Functions inherited from DD::Image::PixelIop | |
void | engine (int y, int x, int r, ChannelMask, Row &) override |
Protected Member Functions inherited from DD::Image::Iop | |
Iop (Node *node) | |
virtual void | _invalidate () override |
virtual void | _request (int x, int y, int r, int t, ChannelMask, int count) |
virtual void | _open () override |
virtual void | _close () override |
virtual void | doFetchPlane (ImagePlane &imagePlane) |
bool | inUse () const override |
void | copy_info (int input) |
void | copy_info (int input, ChannelMask) |
void | copy_info () |
void | clear_info () |
void | merge_info (int input=0) |
void | merge_info (int input, ChannelMask) |
void | mergeFrameRange (int input) |
void | set_out_channels (ChannelMask m) |
void | set_out_channels (ChannelSetInit m) |
void | set_out_channels (Channel z) |
void | raw_channels_from (int n) |
void | set_out_channels (ChannelMask m, int n) |
Iop * | asIop (Op *op) const |
Transform * | getDefaultTransform () const |
template<class TileType > | |
void | doSample (float cx, float cy, float w, float h, Filter *, Pixel &out) |
template<class TileType > | |
float | do_sample_shadowmap (Iop *map, bool map_is_one_over_z, float cx, float cy, float W, float H, Filter *filter, float Pz) |
Protected Member Functions inherited from DD::Image::Op | |
Op (Node *node) | |
The constructor is protected so only subclasses can create the base class. | |
Op * | create (Node *node, const char *name) |
Op * | create (const char *name) |
HandlesMode | anyInputHandles (ViewerContext *) |
return if any of the inputs (recursively) wish to draw handles More... | |
HandlesMode | anyKnobHandles (ViewerContext *) |
return if any of the knobs on this node wish to draw handles More... | |
void | build_input_handles (ViewerContext *) |
void | build_knob_handles (ViewerContext *) |
void | disallowNoTrees () |
Call this to tell the op that it should always have op trees for normal behaviour (for internal use) | |
virtual PrevalidateResult | doPreValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Additional Inherited Members | |
Static Public Member Functions inherited from DD::Image::Iop | |
static Iop * | default_input (const OutputContext &) |
static Op * | default_input (const Op *op) |
static Channel | channel (const char *name) |
static const char * | channel_name (Channel c) |
Static Public Member Functions inherited from DD::Image::Op | |
static int | treeVersion () |
get the current tree version | |
static bool | nukeBusy () |
is nuke processing something on a parallel thread? | |
static Op * | create (Node *node, const char *name, Op *p_op) |
static Op * | create (const char *name, Op *p_op) |
static void | resetTimers () |
reset all the performance timers | |
static void | setTimingEnabled (bool enabled) |
turn performance timing on or off | |
static bool | isTimingEnabled () |
return whether performance timing is on or not | |
static const char * | script_result (bool py=false) |
static void | script_unlock () |
static void | all_forget_request () |
static void | new_request_pass () |
static double | callPendingClose (double seconds) |
static void | clearPendingClose () |
static Op * | error_op () |
static const char * | error_message () |
static void | clearAbortAndError () |
To be removed. | |
static void | SetDefaultPopUpEnable (bool lEnable) |
This is used by Nuke to indicate when ops using the default pop-up scheme should show pop-ups. Not recommended for customisation. | |
static std::string | getVersionInfoStr (const VersionInfo &versionInfo) |
static const Description * | find_description (const char *name, const Op *op_) |
static int | message_f (char t, const char *,...) |
static int | message_vf (char t, const char *, va_list) |
static void | add_timeout (float t, TimeoutHandler, void *v=nullptr) |
static void | repeat_timeout (float t, TimeoutHandler, void *=nullptr) |
static bool | has_timeout (TimeoutHandler, void *=nullptr) |
static void | remove_timeout (TimeoutHandler, void *=nullptr) |
Static Public Attributes inherited from DD::Image::Iop | |
static bool | sPreserveCaches |
Static Public Attributes inherited from DD::Image::Op | |
static unsigned | current_request_pass |
static void(* | node_redraw_cb )(const Op *) |
static void(* | print_name_cb )(std::ostream &, const Op *) |
static void(* | status_callback )(const Op *, float, float, const char *, StatusFlags) |
static constexpr int | kInvalidVersion |
static constexpr VersionInfo | kUnsetVersion |
Protected Attributes inherited from DD::Image::Iop | |
ChannelSet | out_channels_ |
protected so validate() can directly modify it | |
int | raw_channels_from_ |
Protected Attributes inherited from DD::Image::Op | |
bool | _haveHash |
whether the _hash actually has been set by a call to invalidate(Hash) ever. | |
Protected Attributes inherited from DD::Image::IopInfoOwner | |
Info | info_ |
This is a base class for operations that draw a black and white image (such as a shape, text, PostScript, etc). This base class provides a wrapper so that the image can be drawn into any channel, inverted, or merged or intersected with an input channel.
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protectedvirtual |
This default version of _validate() assumes the drawing completely fills the union of the incoming bounding box and format. The bbox controls can be used to reduce the output size. Most subclasses should figure out the actual area they will draw and call the other _validate().
Reimplemented from DD::Image::Iop.
References DD::Image::IopInfo::black_outside(), DD::Image::IopInfoOwner::format(), DD::Image::IopInfoOwner::info(), DD::Image::IopInfoOwner::info_, DD::Image::Iop::input0(), DD::Image::Box::merge(), DD::Image::Box::r(), DD::Image::Box::t(), DD::Image::Op::validate(), DD::Image::Box::x(), and DD::Image::Box::y().
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protected |
A subclass implementation of _validate() should call this. The xywh paramenters are a box that surrounds the pixels the drawing will occupy.
This will fill in all the info() and out_channels() based on this bounding box and the settings of the knobs on the DrawIop. Typically the bounding box will be made at least 1 pixel larger to include a black edge and then unioned with the incoming bounding box. out_channels() will be set to those in the channel mask control.
References DD::Image::IopInfo::black_outside(), DD::Image::IopInfoOwner::channels(), DD::Image::ChannelSet::contains(), DD::Image::Iop::copy_info(), DD::Image::Op::error(), DD::Image::IopInfoOwner::format(), DD::Image::Box::h(), DD::Image::IopInfoOwner::info(), DD::Image::IopInfoOwner::info_, DD::Image::Iop::input(), DD::Image::Iop::input0(), DD::Image::Iop::input1(), DD::Image::Box::intersect(), MAX(), DD::Image::Box::merge(), MIN(), DD::Image::IopInfoOwner::r(), DD::Image::Box::r(), DD::Image::Box::set(), DD::Image::Iop::set_out_channels(), DD::Image::IopInfoOwner::t(), DD::Image::Box::t(), DD::Image::Op::validate(), DD::Image::Box::w(), DD::Image::IopInfoOwner::x(), DD::Image::Box::x(), DD::Image::IopInfoOwner::y(), and DD::Image::Box::y().
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protectedvirtual |
The engine calls draw_engine() to get the black/white image and then merges the result with the input channels and using the settings of the color and invert flags. Somewhat complex as it tries hard to detect and mark lines that are cleared to zero, because other operators that use the output as a mask can save time when they know it is zero.
Implements DD::Image::PixelIop.
References ARRAY, DD::Image::IopInfoOwner::black_outside(), DD::Image::Iop::channel(), clamp(), color0, DD::Image::colourIndex(), DD::Image::ChannelSet::contains(), DD::Image::Row::copy(), DD::Image::Op::debug(), deltaX, draw_engine(), DD::Image::Row::erase(), DD::Image::IopInfoOwner::format(), DD::Image::Iop::get(), DD::Image::IopInfoOwner::info(), DD::Image::Iop::input1(), DD::Image::Format::pixel_aspect(), DD::Image::Row::pre_copy(), DD::Image::Box::r(), DD::Image::IopInfoOwner::t(), DD::Image::Box::t(), DD::Image::Row::writable(), DD::Image::IopInfoOwner::x(), DD::Image::Box::x(), Y, DD::Image::IopInfoOwner::y(), DD::Image::Box::y(), and y1.
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protectedvirtual |
Draws dotted lines to indicate the ramp.
Reimplemented from DD::Image::Op.
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protectedvirtual |
Shows only the relevant maskChannel control depending on whether the mask input is connected and being used. This avoids questions about what happens when you set both of them (the answer is that the maskChannelInput is used and the mask input is ignored).
Reimplemented from DD::Image::Op.
References DD::Image::Knob::hide(), DD::Image::Knob::inputChange, DD::Image::Knob::is(), DD::Image::Op::knob(), DD::Image::Op::node_input(), DD::Image::Knob::show(), DD::Image::Knob::showPanel, and DD::Image::Knob::visible().
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pure virtual |
The subclass only needs to provide this method that produces the image in monochrome, writing the locations between x and r in the buffer with values between 0.0 and 1.0.
This should return true if the row intersects the drawing. It can return false to indicate the row did not intersect the picture, in this case the buffer does not need to be filled with zeros and DrawIop will process the line much faster.
Referenced by pixel_engine().
void DrawIop::input_knobs | ( | Knob_Callback | f | ) |
Your subclass should call this to insert knobs that should be before the controls for your shape. Currently this is the layer selectors, and the invert and replace checkmarks.
References DD::Image::Bool_knob(), DD::Image::ChannelSet_knob(), DD::Image::Divider(), DD::Image::Knob::DO_NOT_WRITE, DD::Image::Knob::EARLY_STORE, DD::Image::Enumeration_knob(), DD::Image::Float_knob(), DD::Image::Input_Channel_knob(), DD::Image::Knob::INVISIBLE, DD::Image::Newline(), DD::Image::Knob::NODEGRAPH_ONLY, DD::Image::Obsolete_knob(), DD::Image::SetFlags(), and DD::Image::Tooltip().
void DrawIop::output_knobs | ( | Knob_Callback | f, |
bool | ramp = true |
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) |
Your subclass should call this to insert knobs that should be after the controls for your shape.
References DD::Image::AColor_knob(), color0, DD::Image::Enumeration_knob(), DD::Image::Knob::HIDDEN, DD::Image::Obsolete_knob(), DD::Image::SetFlags(), DD::Image::Tab_knob(), and DD::Image::XY_knob().
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