nuke.scriptSave¶
-
nuke.
scriptSave
(filename=None) → bool¶ Saves the current script to the current file name. If there is no current file name and Nuke is running in GUI mode, the user is asked for a name using the file chooser.
- Parameters
filename – Save to this file name without changing the script name in the project (use scriptSaveAs() if you want it to change).
- Returns
True if the file was saved, otherwise an exception is thrown.