DD::Image::Iop::TextureImage Struct Reference

Public Attributes

int width
 How wide the texture is.
int height
 How tall the texture is.
int depth
 How many components a texel has.
int border
 The border around the texture.
float ux
 Left UV coordinate.
float uy
 Bottom UV coordinate.
float uw
 Right UV coordinate.
float uh
 Top UV coordinate.
std::shared_ptr< unsigned char > buffer
 Points to the texture data.

Detailed Description

Holds texture information as created by set_texturemap.

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