Nuke binary plugins 15.1.4
 
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DD::Image::DeepLightSample Class Reference

#include <DeepSample.h>

Public Member Functions

 DeepLightSample (const ChannelMap &map)
 Initialise based on a ChannelMap. Set all samples to zero.
 
 DeepLightSample (const ChannelMap &map, const DeepPixel &pixel, int sample, bool fetchOrdered=false)
 
bool operator== (DeepLightSample &other)
 
float & operator() (const ChannelMap &map, Channel z)
 access the sample for a particular channel
 
float operator() (const ChannelMap &map, Channel z) const
 access the sample for a particular channel
 
SampleContainer::iterator begin ()
 
SampleContainer::iterator end ()
 
SampleContainer::const_iterator begin () const
 
SampleContainer::const_iterator end () const
 
size_t size ()
 get number of samples
 

Detailed Description

Lightweight helper class representing a container of deep sample, one element per channel in a set. The sample value is represented in a single precision floating-point type.

Note
The channel map object isn't preserved in the class. For indexing a sample by a given channel the same channel map needs to be provided along with the channel, which was used for the initialization of the class. For a version of this class which preserves the channel map object, please consider using DeepSample.

Constructor & Destructor Documentation

◆ DeepLightSample()

DD::Image::DeepLightSample::DeepLightSample ( const ChannelMap map,
const DeepPixel pixel,
int  sample,
bool  fetchOrdered = false 
)
inline

Initialise based on a sample from a DeepPixel. If fetchOrdered is true it will use getOrderedSample, otherwise getUnorderedSample.

References DD::Image::DeepPixel::channels(), DD::Image::ChannelMap::contains(), DD::Image::DeepPixel::getOrderedSample(), DD::Image::DeepPixel::getUnorderedSample(), and DD::Image::ChannelMap::size().



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