Nuke binary plugins 15.1.4
 
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DD::Image::MBSceneSpriteGenerator Class Reference

#include <ParticlesSprite.h>

Public Member Functions

void setMBScene (Scene *scene)
 
bool getSpritePosition (Hash hash, Vector3 *pt, ParticleSearchInfo &searchInfo)
 
void resetSearchInfo (ParticleSearchInfo &searchInfo, int sceneId)
 

Detailed Description

Helper structure to identify a matching particle in another scene (for generating motion blur).

Member Function Documentation

◆ resetSearchInfo()

void MBSceneSpriteGenerator::resetSearchInfo ( ParticleSearchInfo &  searchInfo,
int  sceneId 
)

reset the search info to search in a different scene. The user is responsible for calling this when the scene changes.

Referenced by DD::Image::ParticlesSprite::tessellate().



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