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| Pixel (const ChannelSetInit c) |
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| Pixel (const ChannelSet &c) |
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| Pixel (Channel c) |
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| Pixel (const Pixel &b) |
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float & | operator[] (Channel z) |
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const float & | operator[] (Channel z) const |
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float * | array () |
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InterestRatchet * | interestRatchet () |
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void | setInterestRatchet (InterestRatchet *interestRatchet) |
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void | copyInterestRatchet (const Pixel &from) |
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void | set (float d) |
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void | set (const ChannelSet &c, float d) |
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void | set (const ChannelPack &c, float d) |
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void | erase () |
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void | erase (Channel z) |
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void | erase (const ChannelSet &mask) |
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void | erase (const ChannelPack &mask) |
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void | replace (const Pixel &b, const ChannelSet &c) |
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void | replace (const Pixel &b, const ChannelPack &c) |
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void | replace (const Pixel &b) |
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Pixel & | operator= (float d) |
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Pixel | operator* (float d) const |
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Pixel & | operator*= (float d) |
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Pixel | operator* (const Pixel &v) const |
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Pixel & | operator*= (const Pixel &v) |
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Pixel | operator/ (float d) const |
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Pixel & | operator/= (float d) |
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Pixel | operator/ (const Pixel &v) const |
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Pixel & | operator/= (const Pixel &v) |
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Pixel | operator+ (float d) const |
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Pixel & | operator+= (float d) |
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Pixel | operator+ (const Pixel &v) const |
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Pixel & | operator+= (const Pixel &v) |
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Pixel | operator- (float d) const |
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Pixel & | operator-= (float d) |
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Pixel | operator- (const Pixel &v) const |
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Pixel & | operator-= (const Pixel &v) |
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void | lerp (const Pixel &b, float t) |
| Destructive linear interpolate between this Pixel and Pixel b by t(0..1).
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void | over (const Pixel &A, float a, const ChannelSet &channels) |
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void | over (const Pixel &A, float a, const ChannelPack &channels) |
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void | over (const Pixel &A, float a) |
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void | under (const Pixel &A, const ChannelSet &channels) |
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void | under (const Pixel &A, const ChannelPack &channels) |
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void | under (const Pixel &A) |
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void | setRGBAToBlack () |
| Convenience color functions.
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void | setRGBAToWhite () |
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void | setRGBToBlack () |
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void | setRGBToWhite () |
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void | setOpacityToFull () |
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void | setOpacityToNone () |
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fdk::Vec3f | getVec3Chans (Channel *clist) const |
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fdk::Vec3f | getVec3Chans (Channel x, Channel y, Channel z) const |
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fdk::Vec4f | getVec4Chans (Channel *clist) const |
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fdk::Vec4f | getVec4Chans (Channel x, Channel y, Channel z, Channel w) const |
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void | setVec2Chans (float x, float y, Channel *clist) |
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void | setVec2Chans (const fdk::Vec2f &v, Channel *clist) |
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void | setVec3Chans (float x, float y, float z, Channel *clist) |
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void | setVec3Chans (const fdk::Vec3f &v, Channel *clist) |
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void | setVec4Chans (float x, float y, float z, float w, Channel *clist) |
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void | setVec4Chans (const fdk::Vec4f &v, Channel *clist) |
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fdk::Vec4f & | P () |
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const fdk::Vec4f & | P () const |
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float & | x () |
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float | x () const |
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float & | y () |
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float | y () const |
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float & | z () |
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float | z () const |
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float & | w () |
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float | w () const |
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float & | Z () |
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float | Z () const |
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float & | Zf () |
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float | Zf () const |
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float & | Zb () |
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float | Zb () const |
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fdk::Vec3f & | PL () |
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const fdk::Vec3f & | PL () const |
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fdk::Vec3f & | PW () |
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const fdk::Vec3f & | PW () const |
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fdk::Vec3f & | MB () |
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const fdk::Vec3f & | MB () const |
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fdk::Vec4f & | UV () |
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const fdk::Vec4f & | UV () const |
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fdk::Vec3f & | N () |
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const fdk::Vec3f & | N () const |
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fdk::Vec3f & | VEL () |
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const fdk::Vec3f & | VEL () const |
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fdk::Vec4f & | Cf () |
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const fdk::Vec4f & | Cf () const |
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fdk::Vec4f & | rgba () |
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const fdk::Vec4f & | rgba () const |
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fdk::Vec3f & | rgb () |
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const fdk::Vec3f & | rgb () const |
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float & | r () |
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float | r () const |
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float & | g () |
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float | g () const |
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float & | b () |
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float | b () const |
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float & | a () |
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float | a () const |
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float & | red () |
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float | red () const |
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float & | green () |
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float | green () const |
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float & | blue () |
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float | blue () const |
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float & | alpha () |
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float | alpha () const |
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float & | coverage () |
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float | coverage () const |
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float & | cutoutAlpha () |
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float | cutoutAlpha () const |
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float & | cutoutDepth () |
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float | cutoutDepth () const |
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fdk::Vec3f & | color () |
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const fdk::Vec3f & | color () const |
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float & | opacity () |
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float | opacity () const |
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fdk::Vec3f & | position () |
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const fdk::Vec3f & | position () const |
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fdk::Vec3f & | velocity () |
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const fdk::Vec3f & | velocity () const |
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fdk::Vec3f & | normal () |
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const fdk::Vec3f & | normal () const |
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| mFnDeprecatedInNuke14 ("under(Pixel, float, ChannelSet) has been deprecated, use under(Pixel, ChannelSet) instead.") void under(const Pixel &A |
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| mFnDeprecatedInNuke14 ("under(Pixel, float) has been deprecated, use under(Pixel) instead.") void under(const Pixel &A |
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Holds a single pixel's worth of image data. Contains a ChannelSet to indicate active planes.