Structure used to populate the SceneGraph_knob. More...
#include <SceneItem.h>
Public Member Functions | |
SceneItem (std::string itemName, std::string itemType, bool isEnabled=true) | |
bool | operator== (const SceneItem &item) const |
operator bool () const | |
bool | operator!= (const SceneItem &item) const |
Public Attributes | |
std::string | name |
std::string | type |
bool | enabled |
Structure used to populate the SceneGraph_knob.
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