_displayGuides | usg::RenderInterface | protected |
_displayProxy | usg::RenderInterface | protected |
_displayRender | usg::RenderInterface | protected |
_enableLighting (defined in usg::RenderInterface) | usg::RenderInterface | protected |
_enableSceneMaterials (defined in usg::RenderInterface) | usg::RenderInterface | protected |
_enableShadows (defined in usg::RenderInterface) | usg::RenderInterface | protected |
_flatShading | usg::RenderInterface | protected |
_initRenderer(const Token &rendererId) | usg::RenderInterface | protectedvirtual |
_pImpl (defined in usg::RenderInterface) | usg::RenderInterface | protected |
_pointColor (defined in usg::RenderInterface) | usg::RenderInterface | protected |
_pointSize (defined in usg::RenderInterface) | usg::RenderInterface | protected |
_refineLevel | usg::RenderInterface | protected |
_rendererArgs | usg::RenderInterface | protected |
_rendererId | usg::RenderInterface | protected |
_rendererSettings | usg::RenderInterface | protected |
_sceneName | usg::RenderInterface | protected |
_showViewerGeometry | usg::RenderInterface | protected |
DataFormat typedef (defined in usg::RenderInterface) | usg::RenderInterface | |
executeTasks(bool fullyConverge=false) | usg::RenderInterface | |
FormatCount (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatFloat16 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatFloat16Vec2 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatFloat16Vec3 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatFloat16Vec4 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatFloat32 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatFloat32UInt8 | usg::RenderInterface | static |
FormatFloat32Vec2 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatFloat32Vec3 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatFloat32Vec4 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInt16 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInt16Vec2 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInt16Vec3 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInt16Vec4 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInt32 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInt32Vec2 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInt32Vec3 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInt32Vec4 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatInvalid (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatSNorm8 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatSNorm8Vec2 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatSNorm8Vec3 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatSNorm8Vec4 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatUInt16 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatUInt16Vec2 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatUInt16Vec3 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatUInt16Vec4 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatUNorm8 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatUNorm8Vec2 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatUNorm8Vec3 (defined in usg::RenderInterface) | usg::RenderInterface | static |
FormatUNorm8Vec4 (defined in usg::RenderInterface) | usg::RenderInterface | static |
getOutputLayer(const Token &name) const | usg::RenderInterface | |
getRenderSetting(const Token &key) const | usg::RenderInterface | |
getSceneName() const | usg::RenderInterface | inline |
getSourceCodeGenerator(const Token &sourceType) const | usg::RenderInterface | virtual |
initRenderer(const ArgSet &args) | usg::RenderInterface | |
isConverged() const | usg::RenderInterface | |
isDisplayGuides() const (defined in usg::RenderInterface) | usg::RenderInterface | inline |
isDisplayProxy() const (defined in usg::RenderInterface) | usg::RenderInterface | inline |
isDisplayRender() const (defined in usg::RenderInterface) | usg::RenderInterface | inline |
isFlatShading() const (defined in usg::RenderInterface) | usg::RenderInterface | inline |
isLightingEnabled() const | usg::RenderInterface | inline |
isMaterialEnabled() const | usg::RenderInterface | inline |
isRenderSetting(const Token &key) const | usg::RenderInterface | |
isShadowsEnabled() const | usg::RenderInterface | inline |
isValid() const | usg::RenderInterface | |
operator bool() const (defined in usg::RenderInterface) | usg::RenderInterface | inline |
rendererArgs() (defined in usg::RenderInterface) | usg::RenderInterface | inline |
rendererId() const | usg::RenderInterface | inline |
rendererInitialized() const | usg::RenderInterface | |
rendererPluginExists(Token id, RenderPluginDesc *desc=nullptr) | usg::RenderInterface | static |
rendererPlugins() | usg::RenderInterface | static |
RenderInterface(bool createHandle=true) (defined in usg::RenderInterface) | usg::RenderInterface | |
RenderInterfaceHandle (defined in usg::RenderInterface) | usg::RenderInterface | friend |
renderSettings() const | usg::RenderInterface | inline |
RenderSettingsDescriptorVector typedef (defined in usg::RenderInterface) | usg::RenderInterface | |
setCameraFraming(const fdk::Box2i &displayWindow, const fdk::Box2i &dataWindow, float pixelAspectRatio=1.0f) | usg::RenderInterface | |
setDisplayGuides(const bool displayGuides) (defined in usg::RenderInterface) | usg::RenderInterface | inline |
setDisplayProxy(const bool displayProxy) (defined in usg::RenderInterface) | usg::RenderInterface | inline |
setDisplayRender(const bool displayRender) (defined in usg::RenderInterface) | usg::RenderInterface | inline |
setEnableLighting(bool enabled) | usg::RenderInterface | inline |
setEnableMaterials(bool enabled) | usg::RenderInterface | inline |
setEnablePresentation(bool enable) | usg::RenderInterface | |
setEnableShadows(bool enabled) | usg::RenderInterface | inline |
setFlatShading(bool enable) (defined in usg::RenderInterface) | usg::RenderInterface | inline |
setFreeCameraMatrices(const fdk::Mat4d &viewMatrix, const fdk::Mat4d &projectionMatrix) | usg::RenderInterface | |
setOutputLayers(const TokenArray &names) | usg::RenderInterface | |
setOutputLayerSize(int32_t width, int32_t height) | usg::RenderInterface | |
setPresentationOutput(const Token &name) | usg::RenderInterface | |
setProgressiveRendering(bool progressiveRendering) | usg::RenderInterface | |
setRefineLevel(int level) | usg::RenderInterface | inline |
setRenderSetting(const Token &key, const Value &v) | usg::RenderInterface | |
setSceneName(const std::string &sceneName) | usg::RenderInterface | inline |
~RenderInterface() (defined in usg::RenderInterface) | usg::RenderInterface | virtual |