FnUsdAbstractionLib 0.6.0
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Public Member Functions | |
ShaderRegistry (ShaderRegistryHandle *p) | |
std::vector< Token > | getAllNodeSourceTypes () const |
std::vector< Token > | getNodeIdentifiers () const |
ShaderNode | getShaderNodeByIdentifier (const Token &identifier) const |
ShaderNode | getShaderNodeByIdentifierAndType (const Token &identifier, const Token &type) const |
Static Public Member Functions | |
static ShaderRegistry | getInstance () |
Protected Attributes | |
std::unique_ptr< ShaderRegistryHandle, void(*)(ShaderRegistryHandle *)> | _pImpl |
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