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FnUsdAbstractionLib 0.6.1
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#include <SchemaProperty.h>
Public Member Functions | |
| ShaderConnection (const char *node_path, const char *node_output_name) | |
| ShaderConnection (const Path &node_path, const std::string &node_output_name) | |
| bool | operator== (const ShaderConnection &b) const |
Public Attributes | |
| Path | upstreamNodePath |
| Full path of upstream node. | |
| std::string | upstreamOutputName |
| Output port name of upstream node to connect to. | |
Describes a single connection to an upstream shader node and output property.
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