FnUsdAbstractionLib 0.6.0
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#include <SchemaProperty.h>
Public Member Functions | |
ShaderConnection (const char *node_path, const char *node_output_name) | |
ShaderConnection (const Path &node_path, const std::string &node_output_name) | |
bool | operator== (const ShaderConnection &b) const |
Public Attributes | |
Path | upstreamNodePath |
Full path of upstream node. | |
std::string | upstreamOutputName |
Output port name of upstream node to connect to. | |
Describes a single connection to an upstream shader node and output property.
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