FnUsdAbstractionLib 0.6.0
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usg::shade::MaterialNode Struct Reference

Public Member Functions

bool operator== (const MaterialNode &rhs) const
 

Public Attributes

Token nodeTypeId
 
std::map< PropertyInterface, usg::Valueparameters
 
std::map< TokenAndType, std::vector< MaterialConnection > > inputConnections
 
Value position
 
Value color
 
Value viewState
 

Friends

std::ostream & operator<< (std::ostream &os, const MaterialNode &materialNetwork)
 


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